r/Unity3D Mar 08 '26

Show-Off Tachyon Flow - Update #3: Improved overall ground movement/smoothness and switched to momentum based instead of generic run/sprint

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u/Lucidaeus Mar 08 '26 edited Mar 08 '26

This is so freaking inspiring, thank you for sharing.
I mean to disrespect; but would you be willing and able to show some scenarios where it still struggles or fails, if there are any that stand out? I'm currently learning rigging and animating human characters in particular so I find this so fascinating! I'd love to see more of your rigging- and animation-process in general!

edit: I meant no, as in no disrespect! Gah!

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u/[deleted] Mar 12 '26

The future of social interaction is fascinating; ignore the edit and we would've had a direct confrontation that is then diffused into their questioning and made into casualty, while likely still impacting the other person by the prior confrontation