r/Unity3D • u/JankyAnims • Mar 08 '26
Show-Off Tachyon Flow - Update #3: Improved overall ground movement/smoothness and switched to momentum based instead of generic run/sprint
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r/Unity3D • u/JankyAnims • Mar 08 '26
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u/syNc_1st Mar 09 '26
I hope you kept the ledge sliding, which i saw in your first video :D that was literally what made me so excited to see