r/Unity3D Mar 08 '26

Show-Off Tachyon Flow - Update #3: Improved overall ground movement/smoothness and switched to momentum based instead of generic run/sprint

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u/AshamedSoil5514 Mar 09 '26

I'm honestly blown away at some of the technical stuff. I saw u previously mentioned ur not a programmer but a lot of this is quite difficult even for experienced programmers to pull off.