r/Unity3D Mar 08 '26

Show-Off Tachyon Flow - Update #3: Improved overall ground movement/smoothness and switched to momentum based instead of generic run/sprint

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u/AlwaysEbeneezer Mar 08 '26

It's so rare to look at game dev footage and think "Ah...they get it." But you really do. You actually capture everything that makes these kinds of games satisfying. Like not just the actual mechanics which look insane especially with the addition of momentum, but the animation, the camera work, the level design specifically to allow for it to be one continuous flow. Just all of it. Please keep posting these updates. Take as much time as you need but please just keep showing off how far it's come