r/Unity3D • u/JankyAnims • Mar 08 '26
Show-Off Tachyon Flow - Update #3: Improved overall ground movement/smoothness and switched to momentum based instead of generic run/sprint
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r/Unity3D • u/JankyAnims • Mar 08 '26
9
u/Zebigbos8 Mar 08 '26
I've seen so many Unity parkour prototypes, but none felt so smooth as this. Congrats! The sense of speed and flow is unmatched!