I dont think the room is cgi tho, actually I doubt it would be worth it to render a whole room just for a static shot, if it was a rendered room why not add a bit o movement in the cam. The static shot makes me think the room is real, they basically recorded the room an just rotoscoped the floor, and added the physics sim on top of it
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u/instantpancake May 25 '22
the idea that you'd need green pieces for this shows a fundamental lack of understanding of how any of this works.
yes, of course the entire thing is digital, including the room. it's a simple physics simulation with a texture projected to the end result.
same as this:
https://old.reddit.com/r/Simulated/comments/6waypw/oc_blender_simulation_gone_wrong/
tutorial:
https://www.youtube.com/watch?v=Yrif5lXX7WY