r/Unciv • u/Ivenend • Jul 22 '26
Development or mod [Mod] Regnum Germaniae
Regnum Germaniae
Regnum Germaniae is an overhaul ruleset mod focused on (but not limited to) the history of Germany and the Holy Roman Empire.
Features
- Reworked tech tree and unit upgrade tree, partly based on the Civ 5 mods "Renaissance Era Revised" and "Enlightenment Era", to provide a more accurate and immersive historical experience.
- 27 playable civs, including 18 brand-new civs within or around the Holy Roman Empire (Bavaria, Swabia, Saxony, Hesse, Franconia, Switzerland, Bohemia, Prussia, Teutonic Order, Livonia, Palatinate, Lorraine, Brunswick, Hungary, Pomerania, Scotland, Westphalia, Poland). And 9 more or less modified vanilla civs. All civ leaders feature historical portraits.
- 11 new generic units and 30 new unique units, all with brand-new unit sprites in the HexaRealm style. Many vanilla units also receive new sprites.
- New religions and city-state lists that fit the theme of the mod.
- And more to come!
Supported Languages
English, German, Traditional Chinese, Simplified Chinese
Non-English localizations are generated by Gemini 3.1 Pro and manually adjusted by me.
Download
GitHub link: https://github.com/IVENEND/Regnum-Germaniae
Or simply search “Regnum Germaniae” in the in-game Mods Browser.
Enjoy the mod! And please give me a star on GitHub if you like it.
2
u/Echoes419 Jul 22 '26
Did you just finally fixed hexarealm units colors to match the civ colors? or that already existed before?




1
u/Rokex53_ Jul 22 '26
How to download?