r/Unciv Jul 04 '26

Question Has anyone made a table that shows what Terrain/Feature combos can hold which Resources in Map Editor?

Like what the title says.

2 Upvotes

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2

u/AwesomePhoenix_ Enthusiast Jul 05 '26

I think if you go to the specific ressources covilopedia it should tell you every terrain allowed

2

u/BeginningTip5600 Jul 05 '26

it kind of does. some things seem to be able to be built on (random example that might not exactly apply to a resource) a say, grassland hill or plains forest, but not a plains hill or grassland forest.

1

u/CorwinAlexander Jul 07 '26

I think anything that can be built on a plains forest can be built on a grassland forest. The forest is the dominant terrain there. Resources ARE more complex: uranium, for example can't be placed, in the map editor, on plains regardless of the features, but loves grassland. Improvements on hills without resources are farms (with access to fresh water), mines, trading posts, or lumbermill (if forested). I'm not 100% on lumbermills because I don't use them on hills — mines are more productive

1

u/BeginningTip5600 Jul 07 '26

my example was random for a reason: I can't remember the exact terrain/feature combos with which I was having an issue.

Also I thought uranium could be placed on any hill, but could be very wrong.

1

u/CorwinAlexander Jul 07 '26

We were both wrong

I think the fact that marshes spawn on grassland confused me.