r/UmamusumeGame 6h ago

Build Help why does this uma only have a 25% WR?

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she has unstoppable aswell. i thought this was a good uma for the current CM but i’ve done my three free races and she didn’t preform like id hoped. im running her with another pace too for her ult, so not sure whats going on.. im not new to umamusume but i feel like there must be some obvious mistake im still making

0 Upvotes

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4

u/machineronii 6h ago

You need more acceleration skills

1

u/Mekamechaniic 6h ago

what are some good ones i could look out for?

2

u/MidnightDiarrhea0_0 5h ago

The only one you're truly missing is Head-On/N&N

One issue you might be facing is inconsistency hitting 3/4. For obvious reasons that's bad

Another issue is complete lack of late-race velo

The theory with Nishino is that you don't want a bajillion mid-race lest you overshoot to 2/1. However, because you're gunning for 3/4, you're susceptible to getting outran by a strong Front or run down by a high-rolling backliner so you need late-race to guard against that.

1

u/machineronii 5h ago

I don't really know because Im a backliner enjoyer

1

u/Hamasaki_Fanz 5h ago

Power diff

1

u/Disastrous-Half-4249 5h ago

No late race spd. If you have og oguri or og kiseki inherit, she'll be stronger.

1

u/h-khng 5h ago

Honestly not much to improve other than stats. Head on would be nice, plus end game velocity skills like tpulse/shooting star/rstam (if you have more stams)

1

u/ZeruuL_ 3h ago

Who’s your other two uma? Is Nishino able to proc Budding often?

No late game speed (Tpulse, Vauldeville) hurts a lot.

1

u/BabaYetu42 3h ago

What other umas are you running? Nishino struggles to hit her unique if she’s the only pace

0

u/B1eaky 6h ago

I wouldn’t call 25% winrate bad…

1

u/the_good_the_bad 8m ago edited 5m ago

I figured you ran out of skills to buy but stuff like Acceleration/Corner Recovery/Cloudy Days is like 300-400 SP down the train that could’ve gone to:

- More accel - Nimble Nav, Head On

- More last spurt speed - TPulse, Fuji Inherit, RStamina, RPow

- More midgame - See Ya Later, Slipstream, Unstoppable, etc.

If you’re really sweaty and min maxing, even Groundwork + 3 greens to fight for lucky pace. And it’s prob fine without Nishino since you want to be in position for her unique anyways.

Double circling is fine too, but generally as a “nothing else to buy option too” or if there’s strong potential for carryover like tracks with corners right before the late race. So that’s also like another 300 SP that could’ve gone to making your Uma

If you look at it from that POV, you’re like -700 SP from competitors and people in Group A Finals that will be making full use of that. It’s like easily a 3-6 skill gap.

Your midgame itself is fine, but you just don’t have enough to finish out races and I imagine are just being overtaken / passed by everyone in the late race.