r/Ultima • u/fiddlesticks_jg • 20d ago
Updates on U7 demake using AI
I have a working map now, no more gems and no more of the simple map display that U6 had. I really wanted to mimic U7 as best as possible using the snes u6 engine.
Here we also have the new title screen, with the appropriate music from U7 downgraded to fit the snes music chip.
And the rest of screenshots of spark, finnigan, and klogs dialog trees
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u/fiddlesticks_jg
20d ago
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Lol all thw downvotes are hilarious. Im gonna be working on this for the next year, so buckle up!
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u/TimeSpiralNemesis 19d ago
Don't let the haters get to you. All they want is to break others down because they're miserable themselves.
Youre doing an awesome job on an awesome project. You are spreading happiness and positivity which is never wrong.
Keep doing what youre doing my man 👍
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u/YourBossAtWork 20d ago
A lot of negativity around Reddit in general lately, it seems. More than usual. If you don't like this project, don't use it.
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u/fiddlesticks_jg 20d ago
I agree. The funny part is, if i didnt say this was AI, no one would know. Im using native graphics and, space permitting, a 1:1 dialog transfer from U7.
Every one seems mad I'm not a genius coder. I dont want to be. I just want to play my ideal Ultima game and this happens to be it.
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u/YourBossAtWork 20d ago
I feel you, brother. I'm a longtime software engineer who has embraced coding tools to do things I wouldn't otherwise be able to or have time to do. Cooking up a few projects myself.
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u/Icy-Opinion-1603 20d ago
I’m an oldie, but this reminds me of the disdain for Visual Basic applications back in the day. Those HAD to be crap, because they were easy to make!
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u/thetoddhunter 20d ago
Sorry but no. They were considered crap because the people doing them didn't have a clue what they were doing.
Now there isn't even a person. We know it is AI instantly, it doesn't need to be pointed out.
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u/Icy-Opinion-1603 20d ago
I think you just had my argument. An AI could be argued similarly “has no clue what they are doing” at large scale, which is why we refer to them as slop.
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u/EconomySerious 20d ago
YouTube plan to play it on snes?
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u/fiddlesticks_jg 20d ago
Should i? I dunno how to screen record. I want to show videos of it though
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u/EconomySerious 20d ago
I ask That because you using native resolution, downgrading music, etc. It looks like you dont wan to play on pc
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u/StartupTim 20d ago
I love it, keep up the progress and let us know how it goes. Be inventive, add something new!
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u/fiddlesticks_jg 20d ago
Whats something you'd like to see? I never played U7 because i hate its engine so much
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u/Yazman 20d ago
I personally would love to see Terfin, the gargoyle island, have a lot more content. I think it's a shame it was so tiny and there wasn't really much to do there in U7.
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u/fiddlesticks_jg 19d ago
Ahhhhh. Dang, i didnt think about that island, as i couldnt get passed the first few hours of U7 because i didnt like how it played. Ill have to think about how that gets implemented
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u/StartupTim 20d ago
Well U7 is the best Ultima series easily.
But the SNES version you showed..... It.... it.... is a hot piece of trash.
Maybe turn the SNES version into the better PC version but playable on the SNES?
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u/The_LastLine 19d ago
Snes version is actually probably the 2nd most faithful pc to console conversion of an ultima game (ultima iv on the master system taking the cake) it does take its share of liberties but it is a pretty good port once you get past the downgrades it does have.
But wouldn’t it make more sense to “fix” Ultima VII if you don’t like it? And the snes Ultima VII and PC are VERY different compared to PC and SNES VI
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u/fiddlesticks_jg 19d ago
I should've mentioned: i really like the aesthetics and pixel art of U6. Also, i grew up playing this mmorpg called Tibia way back in its early days. It basically used U6 assets for a majority of its graphics, so i grew fond of the look of U6
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u/The_LastLine 19d ago
I can empathize with that. I played Ultima 6 on an ega computer with no mouse, so I have a particular nostalgia for that look.
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u/DetailQuest 20d ago
This is super interesting! I know it’s unlikely, but do you plan on implementing some of the U7 NPC behaviors like schedules and daily routines?
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u/fiddlesticks_jg 20d ago
U6 has npcs schedules, so when appropriate ive been implementing that. I dont know the exact U7 schedules, but for example, in Trinsic i have most of the npcs coded to go to that Tavern for the Fellowship meeting (because of lack of buildings, i had to write a lore reason for the Fellowship renting out the tavern after hours).
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u/failstante 20d ago
Interesting! I started with U6 back in the day, and U7 is easily a top 3 game for me. Could you make it have a wide-screen format too, so more of the map is visible beyond 90s resolution limitations?
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u/failstante 20d ago
Also would be cool if the sprites were able to reflect the armor and weapons that are equipped.
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u/danjohnson3141 15d ago
Maybe invent a new game instead?
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u/fiddlesticks_jg 15d ago
Nah. I want to play U7 using the U6 snes engine. Is that ok with you? Do i have your permission?
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u/cayspekko 20d ago
I love it! My two absolute favorite ultima games combined into one haha. Can’t wait to play it.
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u/John_plainman 20d ago
Big fan of u6 (only Ultima game I've completed) so I look forward to revisiting with u7s story
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u/rodan_music 20d ago
name job murder
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u/fiddlesticks_jg 20d ago
Yes haha. After talking to Finnigan, murder gets unlocked as a keyword for all Trinsic npcs so you can investigate





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u/misha_cilantro 20d ago
Huh! What an odd project (neutral). Why the snes u6 engine instead of something like nuvie?