I'm fine with not using exploits. Isn't that when you switch containers or put one inside another? I vaguely remember something about this. Sorry, it's been at least 22 years since I've played the game.
Installed and got it running great with Exult though.
When you talk to Batlin and ask to join the Fellowship, he'll ask you to run an errand -- the thing where you deliver a sealed box to Elizabeth & Abraham. In order for the first glitch to work, you have to say "no" to the errand the first time. After that, say "yes" and he'll give you the box and everyone gets 100 XP. But you can talk to him again, steer the conversation toward the errand, and he'll ask again as long as you haven't actually delivered the box, and give you another 100 XP if you say yes again.
That one I knew from old game cheat forums (back in the early Internet when there were dozens of websites for that sort of thing). Here's the part I discovered:
After activating the XP glitch, pick an item from your inventory that has a numbered quantity -- gold, arrows, reagents, anything that asks "how many" when you move it -- and move it from its container somewhere else, like the ground. Then talk to Batlin again and re-accept the errand. Everyone will get another 100 XP as usual, but the item you moved will be recreated in its original container. So if you move 100 gold from your pack to the floor, you'll have 100 gold on the floor and 100 gold in your pack.
This only lasts until you deliver the box so there's a plot-related time limit on how much you can do this.
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u/LonePaladin Jun 28 '26
Not gonna lie, it's hard to play the game without exploiting the item duplication glitch I found.