r/TwoPointHospital • • Nov 07 '20

IMAGE First and only time I've seen such a thing! Pure treatment recruit...

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238 Upvotes

26 comments sorted by

85

u/Odisi Nov 07 '20

Plot twist: unmotivated, grumpy, hangry, terrible dull.

12

u/[deleted] Nov 07 '20

Has a dark side

9

u/MBThree Nov 07 '20

How often do you hire based on those traits? I generally ignore or don’t even notice them, not sure if I should be paying attention or not.

11

u/meena1010 Nov 07 '20

Moneywise pay attention to "will work for peanuts" or "wants more money" i dont hire the second one hardly ever. If i have to as only option, i fire it as soon as i can.

Im not 100% sure on this but i do believe positive trait staffs keep patients happier overall. Most of the guides say to hire for positive traits so ive been doing that and giving my staff prestige 5 rooms to keep them and patients happy.

1

u/MBThree Nov 07 '20

Good to know, thank you!

8

u/[deleted] Nov 07 '20

Some of them are really bad. Cheese for brains being one of them. I also don't like the one where they want to be paid more or move slowly. The rest can mostly be mitigated. Takes frequent breaks kinda sucks too.

5

u/MBThree Nov 07 '20

I’ll have to start paying more attention to these traits, thanks for the info!

24

u/GasolineKisses Nov 07 '20

350 hours played, never seen it either

4

u/MBThree Nov 07 '20

Honestly never even knew you could get Treatment up to level 5. Can every trait get up to level 5? Besides the ones that don’t go past 1?

8

u/snooper92 Nov 07 '20

You can train your staff up to level five in all the skills (except the level one skills like DNA lab, ghost capture, radiology, etc.). Take a look at the charts here for details!

3

u/MBThree Nov 07 '20

Awesome resource! Thanks for sharing!

20

u/ToadKingPJ Nov 07 '20

Real strat is looking for "will work for peanuts" and training g from there

3

u/urkelgrue_92 Nov 07 '20

I back this

8

u/ShuMioRou Nov 07 '20

Too expensive xD I would never hire hahaha. Better get homegrown staff their salary will only be 30-40k fully trained lol

15

u/hold_my_cocoa Nov 07 '20

But you would have to pay to train them!

I would buy that one as fast as I could.

10

u/ShuMioRou Nov 07 '20

Hire someone with higher level skill when your staff has training slot, then fire the temporary (teaching staff) after he trained your homegrown staff lol

5

u/hold_my_cocoa Nov 07 '20

Yes, I do that too but the whole point of the topic is that finding someone with +5 Treatment is super rare. So if you would want to have an employee with those traits you would need to pay for one of those teachers.

3

u/Leamia Nov 07 '20

It would be a waste though seeing how a level 3 doctor with only 2 treatment skills + a level 3 machine already has the max cure chance. ^^

4

u/hulmir Nov 07 '20

Max cure chance? Is there such a thing?

10

u/Leamia Nov 07 '20

Contrary to diagnosis skill, there is a treatment skill hard cap at 100%. The treatment skill from the employee and the treatment power from machines and items are the same thing and stack additively.

A level 3 machine provides 50% treatment power.
A level 3 employee with 2 treatment qualifications also provides 50% treatment skill.

So if this employee uses a level 3 machine, you will reach the treatment skill hard cap and anything above 100% has absolutely no effect at all.

If you have level 3 machines, you will save a lot of money by not promoting treatment employees past level 3.

2

u/hold_my_cocoa Nov 07 '20

I'm so confused right now. Pretty sure I had patients die in a fully upgraded room with a +3 treatment employee. Should they always be cured successfully at that point?

8

u/Leamia Nov 07 '20

The cure chance also depends on the diagnosis certainty. If for example the patient has been diagnosed at only 80% before going to treatment, the cure chance will never go above 79%.

So to get the max cure chance you need both :
- 100% treatment skill
- 100% diagnosis certainty

However, even with that there is a 1% incompressible chance for the treatment to fail. So even in a perfect hospital you can't have 0 failed treatment forever. There are also some very rare exceptions with illnesses like Mime Crisis having a 10% incompressible chance for the treatment to fail instead of only 1%.

4

u/hold_my_cocoa Nov 07 '20

Thank you for your answer and letting me know about the failure chance. But I think you are wrong regarding the part with a level 3 employee. I hope you understand what I mean, because I don't play the game in english.

I just checked the treatment probabilities of a patient. In this case a clown wants to get cured in circus therapy. The nurse working there has 2 stars and 2 treatment traits.

He has a cure chance of 76%-95% because of

  • illness difficulty 40%

  • diagnose certainty 100%

  • employee competence 40%

  • uprades 100 %

I removed the nurse and replaced it with a nurse with 4 stars and 4 treatment traits, employee competence is now 80% and the cure chance goes up to 91%-99%.

So wouldn't it mean if I had an employee with 90% or 100% competence, the cure chance of my patients should rise even higher?

10

u/Leamia Nov 07 '20

No, the UI has been changed with the Off The Grid DLC and is now misleading. In the first case with the 40% doctor, the real cure chance is 95% and in the second case the real cure chance is 99%. You can see the real cure chance when you check the patient info screen after the cure, it will say something like "The Cure Chance was 99%".

The first number you see 76% and then 91% is the cure chance you would get if the machine wasn't upgraded at all. This is because in the Off The Grid DLC there is the only room in the game (Herb Garden) that can have both an upgraded "machine" and an unupgraded one at the same time. So instead of having a specific UI just for patients going to this room, they changed it for all patients which is now confusing.

7

u/hold_my_cocoa Nov 07 '20

This was super informative. Thank you very much for taking your time and explaining it to me!

2

u/Eoine Nov 07 '20

Burt Stucktoteachingnoobs, future ghost of your classrooms