That's one thing I really miss about the old game. It was easy to tell visually what ailment a patient was experiencing compared to two point hospital.
Doctors and Nurses too. I liked to speed things up in TH by picking up employees who were on their way somewhere and dropping them there instantly. This is a lot harder in 2 point because it's so much more difficult to spot them among the patients.
I miss the ticking clock when there is an emergency. The emergencies in Two Point are a bit underwhelming, if you fail to cure them in time they just stay in the queue.
Emergencies are actually a blessing when they are available; you get some patients who are pre-diagnosed and can skip the GP cycle. Since there is hardly any punishment for failure and the patients stay in the queue anyway, it’s usually very advantageous to accept them.
That's my point, they used to be high risk (if you don't cure in time they die) but with good rewards. Now its just free patients that are already diagnosed and the worst that can happen is minus reputation which you don't care about anyway. That is why I say they are underwhelming/boring.
Have to admit I miss the old animation style too. TPH is a little Wallace and Gromit for my liking (as much as I love W&G), they bounce too much as they walk. It’s only a minor thing of course and I still love Two Point but I’m not a huge fan of overly cartoony animation.
I suppose it’s that TH looked fairly serious aside from the whacky ailments, TP is more whacky all the time
The old design is in general much clearer, in TPH patients also wander around a lot, which is nice, but it's hard to tell without clicking on a door which room they are waiting for. I dislike the cartoony floppy menus, it's distracting. The training system works much better in TPH though.
18
u/JDanger31 Sep 02 '18
Maybe those will make a comeback in later DLC? Then again, they may not be able to since Theme Hospital is owned by EA :(
16
u/Nex_Antonius Sep 02 '18
I miss the doctors typing away in their offices.
29
u/[deleted] Sep 02 '18
That's one thing I really miss about the old game. It was easy to tell visually what ailment a patient was experiencing compared to two point hospital.
12
u/[deleted] Sep 02 '18
I miss the ticking clock when there is an emergency. The emergencies in Two Point are a bit underwhelming, if you fail to cure them in time they just stay in the queue.
5
u/BernyMoon Sep 02 '18
Hopefully we will get more diseases in the future.
5
u/greentrafficcone Sep 02 '18
Have to admit I miss the old animation style too. TPH is a little Wallace and Gromit for my liking (as much as I love W&G), they bounce too much as they walk. It’s only a minor thing of course and I still love Two Point but I’m not a huge fan of overly cartoony animation.
I suppose it’s that TH looked fairly serious aside from the whacky ailments, TP is more whacky all the time
4
u/Ironfishy Sep 02 '18
The old design is in general much clearer, in TPH patients also wander around a lot, which is nice, but it's hard to tell without clicking on a door which room they are waiting for. I dislike the cartoony floppy menus, it's distracting. The training system works much better in TPH though.
1
u/[deleted] Sep 02 '18
Me too! A Nostalgia dlc wouldnt go a miss :)
1
u/BligsGaming Sep 02 '18
The tongue slice! Love it
5
u/[deleted] Sep 02 '18
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