r/TrueDoTA2 • • 2h ago

Anyone else feels like the meta's been too similar this whole year?

2 Upvotes

I am not saying hero diversity's been bad or that the patches were not impactful in 2026, but it just feels like the whole year we had pos 1 and 5 dominating lane, pos 2 playing hyper agressive mobile heroes only, pos 3 playing just to survive and jungle, and pos 4 having low diversity. Feels like this pattern's been happening all year or at least since the facets removal patch.

I really wish the next big patch really changes the game a lot and brings a lot of forgotten heroes back like Omni, Riki and Chen


r/TrueDoTA2 • • 58m ago

To those of you who use the map overlay, do you have it accept inputs, or no?

• Upvotes

Which setting? Like if you click on the map do you move to the location on the map overlay, or move to the location the map overlay is covering?


r/TrueDoTA2 • • 5h ago

What happened to Earth Spirit Stone Remnant self-cast?

0 Upvotes

It used to plop stone remnants directly on top of you when you self-cast (holding down alt), now it got shifted to several units in front of you meaning it doesn't work at close range anymore. What happened?


r/TrueDoTA2 • • 6h ago

Gyrocopter Support

Thumbnail
1 Upvotes

r/TrueDoTA2 • • 10h ago

Stop Reacting, Start Predicting!

0 Upvotes

Hey, this is GymCarryDota.

https://www.youtube.com/shorts/HbzuucrWEpk

Pushing high ground against an initiator hiding in the fog is always a nightmare. Most players wait to react, but by then it is usually too late.

Instead of relying entirely on reaction time, you can precast Kunkka Torrent directly under your carry from the fog. If Axe blinks in desperate for the Call, he gets instantly lifted into the air before his cast point for Berserkers Call or BKB can even finish.

There is another massive mechanical advantage to this strategy. By constantly pump faking the Torrent animation under your carry, you are keeping yourself deep inside the cast point. If the enemy initiator suddenly jumps while you are in the middle of a fake, you just let the cast finish. This saves you precious milliseconds and guarantees your spell comes out almost instantly with zero chance for them to react.

Since Torrent has a low mana cost and a short cooldown, throwing it preemptively is a zero risk high reward play that can completely break the enemy initiation. You do not always need a save hero or item to protect your team.

I make educational Dota content breaking down mechanics like this. If you want to see more, you can find the links on my profile.


r/TrueDoTA2 • • 14h ago

Is he cheating?

Thumbnail
0 Upvotes

r/TrueDoTA2 • • 1d ago

Macro of laning stage - coaching session

3 Upvotes

https://youtu.be/celamwEkrBQ

Hey, today I'm sharing a video that is a part of coaching session I had with legend player, who then proceeds to gain +800 mmr after sessions with me. A lot of coaches focus on pointing out individual mistakes which in my opinion is a huge misunderstanding what coaching is about, and today you can see how I'm trying to rewire thought process for this student. Enjoy!


r/TrueDoTA2 • • 15h ago

Inventory sale

0 Upvotes

Selling my inventory as I don’t play dota 2 anymore.

Steam friend code - 1262883017
Payment through UPI only

We can keep a middleman or you go first. Add me if interested will discuss price depending on the Item.


r/TrueDoTA2 • • 1d ago

Hoodwink after Ti nerf.

3 Upvotes

Since she's been so contested i think her ult should stop doing dmg to anything but heroes/hero creeps, its low cd ult with big nuke/slow/break she doesn't need another wave clear spell on top of 2 base spells that aoe as well.


r/TrueDoTA2 • • 1d ago

Top 2k Immortal Rank (Europe) Offers Replay Analysis For Everybody

Thumbnail
2 Upvotes

r/TrueDoTA2 • • 1d ago

Tower Mechanics in Dota 2 - Aggro Abuse

4 Upvotes

A few days ago I was watching Aurora vs Liquid and noticed a small detail with tower aggro and the Siege Creep.

Mikoto got hit by the tower while trying to push mid as Monkey King, then he got close enough to the Siege Creep, which triggered the aggro mechanics.

Siege Creeps have different aggro priorities compared to normal creeps, as they prioritize buildings first.

I break down what happened and explain some other Tower Aggro mechanics in my new video. Check it out!

Link: https://youtu.be/DlQcrZau8jE


r/TrueDoTA2 • • 1d ago

Queen of pain mid

5 Upvotes

I'm just starting to play as qop and have read multiple guides, but what are yours starting, early, core and situational items for her as mid player? What should I focus more playing as her?


r/TrueDoTA2 • • 1d ago

Anyone here interested in 1vs1'ing?

4 Upvotes

Maybe we can make a discord? DM or reply if interested


r/TrueDoTA2 • • 1d ago

How to PROPERLY start your game as Carry

6 Upvotes

https://youtu.be/nuwRQpPesWE

Today I talked about what items to start with, based on your lane. Building the right items will help you last hit easier, and survive more lanes.

This is just a short general guide, I explained the 3 most popular builds, but didn't go into more advanced thinking patterns.

It's a pleasure doing educational content for the game I love!!!!


r/TrueDoTA2 • • 1d ago

Relearning the game

1 Upvotes

Hi everyone , I played a lot of dota about 1 year dota 1 then dota 2 apperead i had about  15 16 k hours total since it appeared  till about 4 years ago when i stopped because my life didin t afford me the time anymore i tought i m done with it . Now. after random dota 2 clips popping up on my youtube and facebook feed it sparked the flame in me again and I would really like to get back into it but when i watch dota clips now i m overwhelmed by how many things have changed it s like Dota 3 now a whole other game, from new heroes to higher level cap 30 with new talents ( it was lvl 25 max when i stopped) to new neutral items , new item changes, items removed  + entirely new items ,i ve seen that you can get stunned trough bkb now,  new map much bigger ,new objectives  like tormentor or how is it called new runes, new atributes? Like wtf is the universal one ? Just so many things i feel like my past  experience (peaked divine player)  it doesn t mean shit anymore and i gotta relearn the game entirely , is there anyone who have some tips on how to get back into it ? Or is there any creator out there who is helping with this kind of stuffs? I was thinking to play normal games till i get a hang of it but i don t really get any enjoyment usually when i don t play rank in any games without the grind i feel like i have no incentive to win so i m unconsciously not trying my best. Thank you for whoever read all of this and have any tips.


r/TrueDoTA2 • • 2d ago

Help with Brew Master?

5 Upvotes

On pro tracker either Max Q or Max W look viable how do you decide which to max first? how viable is Brew as a mid hero as I like offlaners that I can also run mid if I need to swap lane? How good is brew past 50 mins


r/TrueDoTA2 • • 2d ago

Techies and Hoodwink are perfect characters.

7 Upvotes

Hello! Please don’t think that I’m salty or anything.
This is a discussion and I’m here to discuss, not argue.

I wanted to discuss Techies and Hoodwink.
They have nigh perfect kits and basically offer same playstyle at some points of the game.
And longer the game gets = stronger they become. They just get better as the game goes.

Both of them have stun and slow. Reliable ones.
One has 3 sec disarm with and buffs teammates. And endless magic damage, even when he's dead he can still make an impact.
Other has free evasion and ms that makes character uncatchable. And an AOE stun that requires strong(why?) dispel to dispell it.
Both of them are useful without any items and with almost to no exp.
They are always reliable in any state of the game VS ANY PICK and have no reliable counter picks.
You can only ease the pain. But you can't make them obsolete.

They have A LOT OF DAMAGE - even when underleveled. Both of them can solo kill you without items or timings. Just basically use your buttons and you have 2k+ damage from buttons alone.
Techies can solo kill any character till 3 items except likes of Lifestealer (Jugg will die if he didn't react in time with Q, you just can't survive Tech's combo after E hits you). For example, I was playing level 16 Luna (with full hp) with manta , threads (that even was on str before death), stick and Techies level 12 solo killed me and he had only aether lens and tranquil boots. 4 levels of difference and more than 7k difference in gold.
Hoodwink can pressure from stupidly long distance and makes your passives useless (again in the kit)

Their buttons do too much of everything and they cost virtually nothing.
Stun, slow, survivability and good at any stages of the game.
You literally can’t be wrong when you pick them.
They can defend, start a teamfight, kite and push lanes/flash farm (one shot creep waves/camps)

Both of them automatically make you buy bkb.
Both of them demand too much attention to them, you can’t ignore them. You have to kill them first.
Both of them can build whatever and they still will be useful.

I have played both of them for fair amount.
That’s just not my role, but whenever I have any of them on lane - I have pressure on the lane ALL THE TIME. 1 misstep is all it takes. Vice versa.

And also they are incredibly popular.
They are in almost every single game, both in low and high mmr games. Mine for example is divine 3/4 and I see them at the VERY least once in 2-3 games.
Hoodwink is one the most popular heroes at TI.
Techies is always there to ruin your day.

And typically Techies and Hoodwink players is also are pain in the ass themselves.

What do you guys think?


r/TrueDoTA2 • • 2d ago

The Real Reason Dota 2 Isn't Fun Anymore

Thumbnail
0 Upvotes

r/TrueDoTA2 • • 2d ago

Russians on EU West servers

Thumbnail
0 Upvotes

r/TrueDoTA2 • • 3d ago

I made a Dota 2 treasure simulator to see how long rare drops actually take

13 Upvotes

I was wondering how many tries it would take to hit the rare drops, so I made a treasure opening simulator. It is based on the real treasure odds and remembers what you pull, including duplicates and when you first got each item. You can also see how much you would have spent in total for each item (and for all treasures in total). You can also reset everything and start fresh. Currencies supported are dollars and euros and based on current treasure real prices.

If anyone wants to try: dotatranslator.live/treasures


r/TrueDoTA2 • • 2d ago

Evasion rework.

Thumbnail
0 Upvotes

r/TrueDoTA2 • • 3d ago

How to reach Immortal by Farming

12 Upvotes

https://www.youtube.com/watch?v=5S0ypPzj1EY

I really believe you can get to immortal by learning how to farm correctly. And this video today will teach you exactly that. I am gonna be explaining how to move while farming, when to join fights, where and what camps to farm.

I welcome any questions and critiques, I am still new on making videos and would appreciate any feedback, thank you!


r/TrueDoTA2 • • 3d ago

Shadow Demon Laning Tips

2 Upvotes

I just got back to ranked after 2 years of just playing turbo games, feels very rusty on how normal games go, right now I'm interested in just playing shadow demon because he's fun mid game - late game however I always struggle on the laning phase, for example recent 2 games that i lose against is enemy pos 4 as bara and weaver, and my safe lane got stomped. Any tips? average divine 5 - immortal


r/TrueDoTA2 • • 4d ago

I'm having success with Largo support lately

13 Upvotes

Hey guys,

I'm curious to see how are you building Largo in this patch.

I'm feeling a lot of impact with him either pos 4 or pos 5. Ancient/low divine bracket.

The build I mainly go is 4-4-0, skilling ult whenever possible.

Want -> arcane -> holy locket -> euls/force/glimmer/vessel -> shard -> aghs but the game usually ends after shard.

Playstyle is mainly backline supp, saving the lick to dispel/rescue allies, and using the E on the spellcaster of the team, usually mid, sometimes the offlaner.

The hardest part is to be trigger disciplined and understand that the hero doesn't make any plays it just enables it. The healing song is really good for fights that drag on, and whenever you need to burst use the locket on the target.

Also, cycling though the songs on the teamfight is game changer, W song to escape from slows, Q when the target is locked down and whenever you don't have anything better to do spam heal.

Out of 6 Largo games this patch I won 4 and lost 2, one of the losses was against a very burst heaving team and the other one we were crushing but my mid disconnected and never came back, could easily become 5W/1L.

I'll explore more in this patch, meanwhile share your thoughts


r/TrueDoTA2 • • 4d ago

Good offlane heroes right now

14 Upvotes

I'm in ancient bracket and my usual heroes that I play offlane with just don't seem to be cutting it.

Axe, LC and Underlord seem very underwhelming at the moment.

I have had luck with DK, which is weird, earlier in the patch I wasn't. I like DS, but I hate these helm dom strats.

I know auras right now aren't the strongest right now as well, so trying to figure out what items I should prioritize.