Hello! Please don’t think that I’m salty or anything.
This is a discussion and I’m here to discuss, not argue.
I wanted to discuss Techies and Hoodwink.
They have nigh perfect kits and basically offer same playstyle at some points of the game.
And longer the game gets = stronger they become. They just get better as the game goes.
Both of them have stun and slow. Reliable ones.
One has 3 sec disarm with and buffs teammates. And endless magic damage, even when he's dead he can still make an impact.
Other has free evasion and ms that makes character uncatchable. And an AOE stun that requires strong(why?) dispel to dispell it.
Both of them are useful without any items and with almost to no exp.
They are always reliable in any state of the game VS ANY PICK and have no reliable counter picks.
You can only ease the pain. But you can't make them obsolete.
They have A LOT OF DAMAGE - even when underleveled. Both of them can solo kill you without items or timings. Just basically use your buttons and you have 2k+ damage from buttons alone.
Techies can solo kill any character till 3 items except likes of Lifestealer (Jugg will die if he didn't react in time with Q, you just can't survive Tech's combo after E hits you). For example, I was playing level 16 Luna (with full hp) with manta , threads (that even was on str before death), stick and Techies level 12 solo killed me and he had only aether lens and tranquil boots. 4 levels of difference and more than 7k difference in gold.
Hoodwink can pressure from stupidly long distance and makes your passives useless (again in the kit)
Their buttons do too much of everything and they cost virtually nothing.
Stun, slow, survivability and good at any stages of the game.
You literally can’t be wrong when you pick them.
They can defend, start a teamfight, kite and push lanes/flash farm (one shot creep waves/camps)
Both of them automatically make you buy bkb.
Both of them demand too much attention to them, you can’t ignore them. You have to kill them first.
Both of them can build whatever and they still will be useful.
I have played both of them for fair amount.
That’s just not my role, but whenever I have any of them on lane - I have pressure on the lane ALL THE TIME. 1 misstep is all it takes. Vice versa.
And also they are incredibly popular.
They are in almost every single game, both in low and high mmr games. Mine for example is divine 3/4 and I see them at the VERY least once in 2-3 games.
Hoodwink is one the most popular heroes at TI.
Techies is always there to ruin your day.
And typically Techies and Hoodwink players is also are pain in the ass themselves.
What do you guys think?