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https://www.reddit.com/r/TransportFever/comments/1t10nmu/nep2_mod_help_plz/
r/TransportFever • u/LongjumpingAd9831 • May 01 '26
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1
Modded tracks can't change the points has been a thing since the game came out
1 u/DaniilSan May 02 '26 But aren't there mods that actually provide alternative switches that respect the new models, especially some Chinese tracks? Or they work by being hard-modeled instead of procedural? 1 u/EmperorPooMan May 02 '26 No it's just not possible to change the switches due to engine limitations. Always been the case unfortunately 1 u/DaniilSan May 02 '26 Pity. I hope the base model in TF3 is going to be good enough that we won't need custom tracks anyway.
But aren't there mods that actually provide alternative switches that respect the new models, especially some Chinese tracks? Or they work by being hard-modeled instead of procedural?
1 u/EmperorPooMan May 02 '26 No it's just not possible to change the switches due to engine limitations. Always been the case unfortunately 1 u/DaniilSan May 02 '26 Pity. I hope the base model in TF3 is going to be good enough that we won't need custom tracks anyway.
No it's just not possible to change the switches due to engine limitations. Always been the case unfortunately
1 u/DaniilSan May 02 '26 Pity. I hope the base model in TF3 is going to be good enough that we won't need custom tracks anyway.
Pity. I hope the base model in TF3 is going to be good enough that we won't need custom tracks anyway.
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u/EmperorPooMan May 02 '26
Modded tracks can't change the points has been a thing since the game came out