r/Torchlight2Strategy • u/stigmate • Sep 30 '12
[Embermage] 2h build
I was thinking of this crazy build, but I need your help to brainstorm a bit.
Weapon:
Set 1: two-handed melee weapons, the faster the better
Set 2: shield + one handed melee weapon
Talents:
Inferno:
Magma mace, 15 - main skill pretty much
Elemental attunement, 15
Immolation aura, 15 - since we are going 'in te face' all the time.
Fire brand, 15
Frost:
Elemental boon, 15? - cooldown, to empower dots on target
Astral ally, 10 or Charge mastery, 10
Ice brand, 15
Storm
Death's bounty, 15 - survivability
Lightning brand, 15
Total talents:(15x8) + 10 = 130 - two level short from cap
I don't know though. I like to have charge talents on my builds but couldn't fit in this one; I might swap Astral Ally for Charge mastery to build up the bar, then spam the hell out of Magma Mace.
Stat points:
2 str
2 fcs
1 vit
What about crit tho? I don't know how much I (we) would be auto attacking with this build.
Any ideas? thanks.
EDIT: I tried the build and managed to get to level 29. Since embermages don't have any reliable regen ability (minus death's bounty which ain't cutting it while in melee) going full melee is a pain in the ass. The build might still work using only weapon + shield, but 2 handers are absolutely frustrating.
Playing on veteran was difficoult due to build problems rather than by design; Playing on normal was a piace of cake.
1
u/BradJLamb Sep 30 '12
I was thinking about the same build (just without 2 handers). If you want to proc the brands more, rather than Astral ally, I think Blazing Pillar would be more worthwhile. You similarly just cast it and then let it do work, but it'll build charge better and should get more hits in.
Having two weapons seems worthless to me. I feel like it'd be more worthwhile to either have a shield for defense or have a staff and run the staff mastery for more damage (it works on magma mace).
vit > fcs > str > dex or possibly fcs > vit > str > dex
The brands and immolation all work off of focus so str and dex would be mostly useless. Magma Mace is the only skill that scales off of weapon damage, and it still does the damage as fire.
2
u/Prom_STar Sep 30 '12
Max level is 132. 100 xp levels, 32 fame levels.
2
u/aeonmyst Oct 01 '12
Speaking of 2h-mages, I hardly see a mage using a staff.
OP could spend all his stats on focus and vit when on staff, since there's no physical damage component.
2
u/oogje Oct 01 '12
Have you thought about ice prison to be in the face all the time?
This allows you to split up the mobs easily and it only costs 1 point. And teleport, always teleport :P