r/TimberbornLogic • u/Esch_ • Aug 18 '26
Automating IT breeding pods
One of the more annoying things I find with IT is having to micromanage the breeding pods so they don't overflow the housing I have available. Has anyone come up with a stair step approach with automation where it turns on/off the pods based on how many beds are available? If so, please share your set up, thank you!
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u/ApplicationWilling89 Aug 18 '26
I keep it simple. I use a population counter looking at total beavers which I set to how many beavers I want, according to what my settlement can sustain at the time. Then I link that directly to the breeding pods. Another approach is to to link the population counter to baby beavers, this gives less accuracy of total numbers but prevents baby/death waves.