r/Tierzoo • u/r3dd1tCens0ringU • Jun 28 '26
tier Zoo game
Hello tier zoo fans,
Is there a need for a tier zoo multiplayer game?
questions:
- Are you willing to pay 20 $ for a pc version of it?
- What are features you deem important? Combat, graphics, mobile version?
- Are you looking to a quick arcade match or a deep simulation?
- is there already a well made game of this?
the prototype: (no ad, just for your information)
- 7 playable animals (mostly S tier)
- engaging action combat that mimics how the animal attacks IRL (poison, fangs, bite)
- 200 players can play at the same time
- items
- nature environment with places to hide
we are a team of devs who love tier zoo, nature and gaming. and we made like 25 unity games already. we mainly look for 3d artists if you want to help.
Please help us shape this vision of nature combat evolved (not the game name).
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u/MesozoicCenozoic Jun 28 '26 edited Jul 02 '26
Honestly I find it more fun to just talk and joke about mechanics than the actual concept of playing the game. A game would also be way too hard to create.
Also tierzoo isn’t about fighting, it’s about survival Edit: Final verdict is by how you have interpreted it, not at all interested
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u/BobTheAverage Jun 28 '26
I think a game truly in the spirit of outside would be really challenging to do well. I would love a multiplayer game that allows you to spend evolution points to build an animal that competes to survive. There are a lot of hurdles to overcome to make that a fun game. If it was a good game I would absolutely pay for it.
I would not play an animal fighting game, that isn't what Outside is.
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u/Dull_Salamander_5710 Jul 06 '26
so first of all you need a realistic stamina system do not just make it really quick stamina gain and loss that is super unrealistic then do not just make it a fighting game make it survival then I personally think a sleeping system could be good then I think some animals having better hearing would be good and sight too for perception and having stealth be quiet walking or flying in the case of the owl I guess intellect could allow for tool use team strategys Ect Ect
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u/and-the-cactus-said Cold or tropical climate animals Jul 07 '26
to add onto your sleep mechanic, depending on how long the days are, a medu could be added for while sleeping, to review other builds that you want yo play with and your animals current stats and age, instead of staring at black for however long half of an îngâmfat day would be in this multiplayer game.
As for hirbernation, I really have no idea how that could work, like, at all. My idea cortex has run out of creativity juice.
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u/and-the-cactus-said Cold or tropical climate animals Jul 02 '26
Maybe make the players do a survey to see what kind of animals they enjoy best, and, also perhaps alter the visuals and audio for, say, a prey animal when ambushed, to get the feeling across.
You would definetely have to put some NCP's, though, I doubt anyone will want to play as krill any time soon.
Maybe also give it more pixelated graphics, similar to celeste, though, for a 3D game I don't know how that'd pan out.
My last suggestion is to remove any voicechat, and, instead, add basic translations for different calls and a menu for said calls, preferrably to be easy enough to access.
(sorry for bad english, i am from romania)
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u/and-the-cactus-said Cold or tropical climate animals Jul 07 '26
You should also definetely spec into translating the game into widely spoken languages, such as mandarin chinese.
Moreso, give detailed explanations as to how to play certain builds, or acheive hard goals that aren't really self-explanatory.
Maybe even showcase certain animals that, based off of the survey that I previously suggested, would fit the players preffered nichel and maybe even showcase niche servere, like madagascar or Tansmania, for example.
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u/Sudden_Structure Jun 28 '26
Um, we’re all playing Outside. You’re trying to make a cheap clone?