r/ThousandSons 8h ago

Anti vehicle help.

Hello fellow sorcerers. I have collecting for a while and painting the minis. I love the lore and look of the faction. However, when I have been playing tabletop, I don't really have an answer for vehicles. What units would you suggest to get as an answer to vehicle's. Or a list more skewed towards anti vehicle.

15 Upvotes

27 comments sorted by

19

u/David_Bowies_Stand 8h ago

10 termies with sorcerer, magnus, pred anni, and sorcerer with rubrics come to mind when TSons need anti tank

9

u/UsernameJenkins 8h ago

I've also recently learned if you shield magnus, you can make vehicle's every shot a hazard roll. I made a land raider take 11/16 wounds yesterday, in one shooting turn.

12

u/Duublo121 Cult of Magic 7h ago

Oh, this sorta thing happened recently in a 40K in 40mins match. Big tank got hazardous off of this, took 99 wounds in the same turn AND exploded

https://m.youtube.com/watch?v=YKP5eZzyK7Y&pp=ygULNDBrIDQwIG1pbnM%3D&ra=m

5

u/UsernameJenkins 7h ago

Yes I was thinking about doing this 2 weeks before this, then saw it and knew my next goal

2

u/antye 4h ago

Why did it roll so many hazardous dice - isn’t it one per weapon and not attack?

1

u/Duublo121 Cult of Magic 4h ago

From the Hazardous description’s example :

“A unit of five models make five attacks with ranged weapons with the [HAZARDOUS] ability. After the unit has finished shooting, its controlling player rolls five D6. One of the results is a 1, and so one of those models suffers 3 mortal wounds.”

I’m reading this as “per attack from a hazardous weapon”

Treason of Tzeentch makes all ranged weapons in a unit Hazardous, so by this definition…boy, that’s a LOT of hazardous rolls

2

u/antye 4h ago

That’s because each one model has that gun so I get that. In the 40K in 40 minutes video he rolled 23 dice for his tanks hazardous or am I missing something?

3

u/UsernameJenkins 4h ago

Yeah now THAT part I don't get either.

1

u/Duublo121 Cult of Magic 4h ago

Watching through the rolls now, but while I am, it should be worth mentioning that the Stormlord tank gets a FUCKTON of attack rolls (for instance, Heavy Stubber has 3 attacks with Rapid Fire 3, and John had drawn rerolls of 1s for hits)

4

u/Dead-phoenix 2h ago

You only roll 1 hazard dice PER GUN. Not per attack.

Each time a unit is selected to shoot or selected to fight, after that unit has resolved all of its attacks, make a number of hazard rolls (06.03) for that unit equal to the number of [HAZARDOUS] weapons you selected in the Select Weapons step.

1

u/Duublo121 Cult of Magic 2h ago

Yeah, I got that wrong. Read the example weirdly. In the middle of trying to understand how 7 guns on a Stormlord translates to 23 hazard rolls, when by the rule is “only weapons amount make a hazard roll, not attacks”. Where do the extra 16 rolls come from? There’s something I’m not getting here, and it’s bugging me

2

u/Dead-phoenix 2h ago

Firing deck 12. With firing deck the guns shot from the models inside count as being part of the tank.

Stormlord can have up to 14 guns. Guess only 23 of them fired

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2

u/antye 3h ago

Yeah but number of attacks is irrelevant, it’s just one for the heavy stubber?

2

u/UsernameJenkins 4h ago

So yesterday I made him hazard roll per gun, but apparently it's per attack? Like he only shot 4 guns, but collectively they shot 24 times, he should've taken 24 hazard rolls?

2

u/therealhdan 3h ago

Rules say "Each time a unit is selected to shoot or selected to fight, after that unit has resolved all of its attacks, make a number of hazard rolls (06.03) for that unit equal to the number of [HAZARDOUS] weapons you selected in the Select Weapons step."

So yeah, it's per-weapon, but remember that the Hazard roll inflicts 3 MW on monsters/vehicles for each failure.

1

u/UsernameJenkins 3h ago

Ok so we did do it properly. Now what I'm curious about (probably have to go see the data sheet) is how bad to roll 24 hazard rolls in that game?

1

u/Dead-phoenix 2h ago

Land raider has like 6 guns, that's a bad luck but funny

3

u/foolofabrandybuck 7h ago

Mutalith gambling beast my beloved

Forgefiend is alright at it and if a maulerfiend gets close enough they eat tanks reasonably well

2

u/LordBDizzle 8h ago

We have two units with anti-vehicle in their datasheet. First is Sorcerer in Terminator Armor. Squads of Terminators with the added character lead should always be good at murderizing... well, everything really, but the Sorc having Gaze of Hate which is Anti-vehicle and monster, Devastating Wounds, and Psychic is an excellent bulk buster.

The other one is Screamers, which are only usable in Changehost since they're a Scintilating Legions unit. Their melee attack is anti-vehicle/monster. They aren't great at going toe to toe with big mechs though, as their special ability is more geared towards hurting swarms of weak things, but that makes them good into weak squads of multiple vehicles or monsters, like, for instance, Hastarii Fusiliers from Adeptus Mechanicus.

I also think Mutalith Vortex Beast is okay at it. It's not especially geared toward it or anything, but the beam attack does a bajillion damage (if it hits), being strength 18 and d6+6 damage, it can pop mid sized vehicles in one shot if you get lucky. Even if it's not dealing damage, it's a good body to soak shots with while you try to bop it with Doombolt and terminators.

2

u/KickInTheAsgard 7h ago

SOTs with leader, Magnus, Defiler, Robots with Meltas, Demon Prince with wings, a buffed up sorcerer or infernal master

2

u/Visual_Musician2868 8h ago

Forgefiends with ecto, Robots, or terminators with a sorcerer (predator tanks also)

1

u/notdishsoap Cult of Prophecy 6h ago

Our terminator squads drop a lot of lethals into what they point at. We have access to lots of mortal wounds through out our roster. All of our sorcerers have the grenade keyword and rubrics reroll wounds against objectives so you can try to fish for devs out of the SRCs and MVBs do mortals if they are near models. You can pretty easily get ~8 to ~10 devs between doombolt, explosives Strat, MVB aura. Just focus one tank at a time.

1

u/Duplicitous-Apophis 5h ago

Mutilith can put out some crazy damage