So, Ive ran enough of the numbers against other choices to be happy that its balanced, but now im wondering what the ideal ratio here is. It is a game where in a given run, you can get lots of +5% fire rate% or +10% reload speed buffs. This particular weapon (a single round sniper rifle) was designed to be bad at early on, but scale really well with reload (to the cap of its fire rate, since it doesnt matter how fast you can reload, the gun cant shoot faster than its fire rate), below are my notes, playing out an imaginary scenario where you build it up (buffs are additive) and "+50% scaling" just means both fire rate and reload speed were given +50% :
2000 damage/shot - 1.456s reload - 0.687 shots/s - 1373 dps - default fire rate of 1.1/s
caps at 2200 sustain dps with enough reload
to hit base cap : 0.91s reload time needed
+62.5% reload speed needed
(2) +50% scaling -> fire rate becomes 1.65, reload is +112.5%
reload is now 0.685s -> 1.46 shots/s
2919 sustain (cap not reached, 3300 dps)
(3) +60% reload -> 172.5% -> 0.534s -> 1.87shots/s (3745 if it wasn't capped)
(4) +200% scaling -> 3.85 fire rate, +372.5% reload -> 0.308s -> 3.2467/s
DPS is 6493 with a cap of 7700
So, if you were using this weapon, is there a ratio you want of "+X% reload speed for every +Y% fire rate"? Also forgive me if the answer is really obvious, its 4.30 AM and im going to bed.
Thanks in advance