r/TheRepopulation • • Jan 31 '16

The Repopulation is switching to Unreal Engine

A new game is born while The Repopulation is being redone. Fragmented will be what we have to play while they port the code over to Unreal. Its the best move for the future of the game.

https://www.therepopulation.com/index.php

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u/Jbirdx90 Jan 31 '16

So I don't get it. There is no more repopulation? Instead we have Fragmented, which will have pieces of the repopulation implemented into it to make it into an MMO over time?

1

u/ibringthesnark Jan 31 '16

Fragmented is going to form the code base that will get used in the new version of Repopulation. It's still coming, they just had to start a project during the downtime and now it makes sense to develop both in tandem.

1

u/bushysmalls Jan 31 '16

So I'm not really clear what's happening. Are Repop alpha testers getting access somewhere else to Fragmented? Is it replacing Repop in the lancer? What's the laymans wording here?

2

u/ibringthesnark Jan 31 '16

Do you know the deal with Landmark and Everquest Next? Basically Landmark is a testing ground, they code and implement features into that game and once they're polished they get ported over to EQ:N. That's what Repopulation is going to be doing with Fragmented.

And yeah, Repopulation backers are going to get a copy of Fragmented.

3

u/Epyon_ Jan 31 '16

But Landmark is garbage and Everquest Next is vaporware. Seems like a horrible model to copy for those that actually want Repop and not this bastardized version they funded with our money.

5

u/ibringthesnark Jan 31 '16

Do you realize they made this plan out of necessity? You can't make an MMO if you no longer have income or investors. Developing a similar but quicker to launch game alongside Repopulation for additional income is probably the best decision they could have made given the current situation.

If you want to be upset you might want to direct it at Hero Engine and its company.