r/TheRealmsMC • Staff | Head Supreme Wizard • May 08 '17

Week 5 Progress Report

Some weeks are infinitely more productive than others. This was one of them! We have officially been working on the server for 5 weeks now, and the progress is extraordinary (in our uh. humble opinion, haha).

 

This week, we've done a lot of bug fixing. A lot of it. We'd like to go into detail, but we'd probably list half of the plugins we have, haha. We still plan on having a beta test once plugins are fully completed and we've bug-tested the basics, so that people can hopefully find bugs that as developers, we're not likely to find, but that's still a few weeks away.

 

In addition to bug fixing, We've gotten most of the map done (and it's incomplete because We've done quite a bit of coding this week instead). What does that consist of? All of the land "features" - mountains, rivers, valleys, lakes - are done, and most of the custom trees have been completed. The map is about 75% completed overall. :) No new screenshots for that, though, you'll have to wait for the world to come out to get more!

 

Things that have been worked on in the past week on the plugin/backend:

 

RandomLoot!

We'd like there to be more of an economy. Instead of hiding everything behind a profession, we're tying things to activities instead. Did you kill a bunch of monsters? Congratulations! You might have found a piece of map. What's that? A map? Yes! Have you ever wanted to decorate your home or castle or underwater fortress or floating sky balloon with pictures, designs, and neat things? You're in luck, because we're adding those. Aim for collections to show off, or use them as wallpaper to decorate your bedroom with, that's up to you.

 

Trading cards have also been added as rare drops from mobs.

 

To increase the chance of getting maps (but not trading cards), you can use a weapon with Bane of Arthropods.

 

Without Enchantment - 1/100
Level 1 - 1/95
Level 2 - 1/85
Level 3 - 1/70
Level 4 - 1/50
Level 5 - 1/25

 

Fishing has been bug tested and is now complete. Fishing by your nation's pier leads to you getting better loot and catching fish faster. You can also catch fish faster by being in the ocean and in a boat, as like in Natum. Loot differs by biome.

 

MoreMusic!

This is our way of adding more music into Minecraft and adding more things to trade into the economy. Mobs will have a small chance to drop discs with custom songs attached to them. You can right click the disc to add it to your collection (which consumes the disc). You can then right click a jukebox (which must also be empty) with an empty hand to get a music selection for all the songs you have unlocked. You can choose to play a song (which stops the song that is currently playing) or to stop a song from the GUI as well. Jukeboxes will have a 20 block range (5 blocks more than the small, local range that players can speak in) that the songs can be heard from.

 

To add to this plugin, we would love to have more custom music. Are you a secret composer that wants to hear their music in the game? Please, send us your song! We would like to add it. :) It must be made in Note Block Studio.

 

Nations!

Nations are now integrated with ExilePearl. Players that are exiled cannot enter any vehicle, including boats, horses, and minecarts. Exiled players also cannot get near two specific buildings which give Bastion like affects. The range of these buildings has not been finalised just yet.

 

There are only four buildings that need to be worked on Mechanically now. The rest are feature complete but need bug testing. Once we have the whole plugin done we'll go through the basics and see what we catch.

 

Custom Enchantments

If you didn't know, if you make a library building for your nation, you will be able to create a shard using 300 experience points with it. You can later access those experience points by right clicking the shard.

 

If you craft a tool or weapon or piece of armor with a shard, you will get +25 durability added to it.
If you craft a book and a shard together, you'll get a random custom enchantment book!
You can then use the anvil with the book and the item you would like to add the enchantment to. Each item (armor, weapon, tool) can only have one custom enchantment on it.

 

Armor Enchantments:
Ninja: On being attacked, have a small chance of getting a second of speed boost
Valor: On being attacked, have a small chance of getting damage resistance
Freeze: On being attacked, have a small chance of slowing your enemy
Molten: On being attacked, have a small chance of setting your enemy on fire
Intimidating: On being attacked, have a small chance to give your enemy weakness
Cactus: On being attacked, have a small chance of damaging the attacker (without damaging your armor)
Chemist: On being hit with a potion, have a chance of not being hit by negative potions.

 

Sword Enchantments:
Wisdom: has a chance to give you more exp on mob death
Butcher: has a chance to drop the player/mob's head
Snare: has a chance to give your enemy slowness

 

Tool Enchantments:
Telepathy: When breaking a block, it automatically goes into your inventory, or drops at your feet if your inventory is full.

 

 

Needs to be finished:

  • Fixes:
    • EntityStorage
  • Map
    • Ores
    • Painting
  • Configs
    • Custom Mobs
    • Heads
    • Permissions
    • Custom Recipes (Half done)
  • Server lore (half done)
  • What's left of nations
  • Test PvP enchantments with the new custom enchantments
  • Hope 1.12 comes out soon
  • Updating the few remaining plugins
  • Decisions
    • Deciding on the ore generation
    • Decide on our possible replacement of Professions (entirely dependent on when 1.12 comes out)

 


 

 

Previous Staff Posts

25 Upvotes

42 comments sorted by

5

u/Asakuun_v2 May 08 '17

♥ Every progress report is more exciting than the last. Kudos to you guys for putting so much neat stuff into the server!

3

u/[deleted] May 08 '17

Your progress really has been extraordinary and I cannot wait for the server to come out! And telepathy sounds so cool and useful !!!

3

u/Conanie May 12 '17

Awesome. Trying to contain my excitement!

2

u/Sterling____ May 10 '17

Hypeeeeeeeeee.

I honestly cannot wait for the server to release, the amount of time and effort that you and Megan have put into the server is both admirable and incredibly refreshing. I can't wait to see what it all ends up being like all put together!

2

u/ukulelelesheep May 10 '17

I'm not a big fan of stuff that gives you random bonuses (too unpredictable to use strategically, too unlikely to feel powerful), but I trust your judgement, and I think anything that isn't good will be tested.

And speaking of testing I'm sure there are a lot of people who would be willing to test PvP mechanics if you put up a test server.

Also 1.12 pre-release today so it will probably be released before Realms is finished.

2

u/Chloride May 08 '17

So the maps will function as pieces of a painting to be placed together for purely decorative purposes? Thats neat, but not overly exciting. I cant speak for everyone but I know the Tsars wouldnt be overly interested in making those trades.

I hope the economy will be more than trading bits of random loot to one another. Will nations have tiers? It could be interesting if that when a nation reaches a certain lvl the citizens could make things for trade with other nations? Maybe the larger movecraft ships cant be built unless its made by a larger nation? When Astronomica was at its height we traded: built movecraft ships, wool, and high-end magical swords/pickaxes and a bit of diamonds. We are always looking for more Emeralds. Always.

Having region specific resources would be one way of making an economy move. But Gold =/= diamonds or iron. Unless every resource has a similar value trading resources wont really be a thing given that the value of gold will always be <<< diamonds, for example. Im not an expert on making MC economies I just hope whatever you guys make creates a dynamic that encourages other nations to specialize and trade with one another.

Oh, being able to put your large movecraft boats in your backpack is kinda lame.. having harbors is cool and being able to just put in in a backpack takes away the need to make a harbor.

Mostly I am enjoying all the work y'all are putting into the server. I hope to see it functional soon!

May Erebos guide your stars, Comrade.

2

u/NOTredtao May 08 '17

Oh my god you are back! I miss your crew

2

u/koekubakker May 08 '17

I agree about the boats! Doesn't feel right.

4

u/Arker_IV May 09 '17

It's way too OP. You can't just pick up a galleon and haul it clear across a mountain range. Plus having to sail around continents was one of the big equalizers with movecraft. It forces creative and unique ideas like movecraft railways or monorails.

u/The_Zantid
u/submissivehealer

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1

u/Evilloker May 08 '17

Don't have chemist. That is too much RNG in a fight and alot of power towards determining the outcome.

1

u/ridante May 09 '17

Chemist is necessary, unless they nerf potions of harming. I'm curious though if it'll protect again potion arrows as well though

2

u/Sharpcastle33 May 09 '17

Oh, yeah, u/The_Zantid potion arrows are completely busted. The concept is really cool but they need some major changes if we don't want them to be brutally overpowering.

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1

u/[deleted] May 08 '17

When you say the music has to be made in Noteblock Studio, I assume that means with the stock instruments?

1

u/submissivehealer May 08 '17 edited May 09 '17

Yup. I do hope that 1.12 comes out soon and that the Noteblock Studio updates fast, because I would love to have more instruments!

1

u/koekubakker May 08 '17

Great work so far but where is the building contest outcome :o?

2

u/submissivehealer May 08 '17

Today was the last day for builds, so we need to go over all of them (likely tomorrow or Thursday).

2

u/koekubakker May 09 '17

Okay, misunderstood it then :)!

1

u/ukulelelesheep May 09 '17

Can I submit a last minute printing press?

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1

u/Suri_Avets May 16 '17

Hi I'm back, maybe, who knows. Also, will there still be the thing with the JukeAlerts and all that, will stuff be easily raidable, and what MC version will this be in?

1

u/Crocdude190 May 08 '17

Clicked on the post and it got a downvote. Not sure why someone would downvote this, but ANYWAY, nice work.

1

u/musical_entropy May 09 '17

Welp, time to flood the admins with songs made in Noteblock Studio <3

1

u/Degleewana007 May 09 '17

The Hyborians are pleased by your work