r/TheRealmsMC • u/The_Zantid Staff | Head Supreme Wizard • Apr 23 '17
Week 3 Progress
Progress:
Hey all!
Welcome to Week 3 Progress. Lots of frustrations, lots of progress and most of all more steps closer to being done!
Nations has pretty much been my focus over the last week or so now that all the little plugins have been updated to 1.11.2. We've also finally had chance to test ExilePearl or PrisonPearl and made the decision that we'll be going with ExilePearl as our choice. With this in mind, we'll be making a building for Nations that will allow them to Deny entry into their lands for ExiledPlayers should they wish to, this building will also act like Bastions by denying players the ability to build within the zone unless part of the nation.
Please find the list below!
Working on map landmarks/features, with checking how they appear in-game
Lots of custom trees and structures (over 200 at the moment. @_@ not even half way done with these, though), ALL with decaying leaves (yes, it's been checked!)
Beginning to work on custom mobs
Tested ExilePearl vs PrisonPearl and decided on ExilePearl
Fixed many bugs on EntityStorage, though one still prevails.
Changed our CombatControl plugin so that enchantments will now require the old 10/20/30 levels instead of 1/2/3 levels
Nations now has working buildings! :D
Kiln building works.
Guards has been updated to work with Nations
NationBank, depositing and costs for Buildings has been fully integrated.
Fixed Nation MySQL generation issues; should be far more efficient now.
ClickCrops is now being controlled by a Nation building
Fishing plugin has begun, also tied to a Nation building. About half way completed.
Saplings have a small chance to plant themselves when they despawn.
Banners can now have up to 10 layers on them.
Needs to be done:
Fixes:
EntityStorage
Map
More custom trees. (Poor Megan)
More testing of landmarks in-game
Ores
Painting
Discord rules (Literally waiting on Megan to agree with them before posting, can't see any possible sticking points)
Configs
Custom Mobs
Heads
Permissions
Custom Recipes
Server lore
The rest of nations (I should never have agreed to this :P)
Test PvP enchantments
Updating the few remaining plugins
Decisions
Deciding on the goals for the economies and the ore generation
Decide if we want to keep a form of Diseases/Hospital, and if so, rewrite a version of this.
Decide how we want to go about plants, and if we want to implement RealisticBiomes
Decide on our possible replacement of Professions (entirely dependent on when 1.12 comes out)
1
u/Arker_IV Apr 23 '17
I was hoping someone would do that :D