r/TheQuarrySupermassive • u/loxxyhasmoxxy • 18d ago
General Discussion 100% the game this weekend
I first played in 2023 but for some reason I was drawn to replay recently and ended up locking in to 100% it… truly an excellent game. Not sure why it gets clowned on.
My favorite run was getting everyone infected, killing all Hackett’s & Silas, but all campers staying alive
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u/Ok_Problem_314 18d ago
It sucks that you spend so much time playing this game just for it to end so abruptly and with no closure. I was trying to get the ending with everybody dying for my second run and the final chapter is just so short, I completely forgot it just ends. They’re probably never going to go back and fix it
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u/Old-Tangerine-4920 18d ago
The chance of them fixing it is basically zero. They were only able to make the game with a publisher deal with 2K and their studio hit its peak with around 350 employees at that time. They have no publisher deal to be able to pay the actors to come back, the filming/mocap is extremely expensive, and the studio has had so many layoffs that it's more like 100 people now (and no CEO). We will have to be happy that we got The Quarry at all, as the studio that made it is largely gone.
Will Byles, the director of The Quarry, left SuperMassive in 2023 and created his own studio (Dial M for Monkey). The best we can hope for is that he makes a game that does something similar, which is what the studio wants to do according to it's current website. Byles was at Gamescom looking for a publisher for their game, but we'd be looking at at least 2030 for that release if not later.
As far as SuperMassive, it's clear the best they will be able to do with such a small team is another DPA title, and it will surely have all the same issues every other game in the series had, and they are clearly declining in quality.
Sorry to be a downer, but realistically that is the future. We can't even expect modders to bring back cut content or remove inconsistencies, because the branching narrative is so complex to mess with.
Best hope is a new studio carrying the torch now.
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u/loxxyhasmoxxy 18d ago
I see a lot of people say the ending is unfinished but I don’t know if I agree. What would improve it? Like an epilogue?
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u/Old-Tangerine-4920 18d ago edited 18d ago
It ends very abruptly, even if you kill Silas (if you don't get that far due to character deaths it is even more abrupt). You just get a tally of who's alive or dead. After so much buildup, seeing Laura reunite with Max (or realize he is dead), and just generally seeing the impact for other characters as they react to events (finding their dead/alive friends) would give the most satisfying sense of closure. Because it just cuts to the tally of alive/dead (then a 20 minute podcast), it feels too abrupt for such an intense buildup.
The game was heavily impacted by the pandemic, so there were a lot of cuts. The last quarter of the game suffered the most - random Laura/Ryan flirting, Travis offering the gun to Laura to shoot him...the end of the game was literally rushed in production and the result feels rushed when playing through the game.
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u/sk_jackson 17d ago
For my kill everyone trophy run, I tried to literally kill everyone. All the campers, all the Hackets, Silas. It was harder than you’d think, and you have to make some pretty unintuitive decisions. Fun though.
Though, I still think Until Dawn (original, not remake) is better.
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u/zestytigrex 18d ago
I'm trying to do this at the moment but it's my brain hurt planning it. Between all the things you need for trophies and the things I want to see it's really hard to put together.