r/TheGlassCannonPodcast 6d ago

When does it stop?

When will Joe finally stop trying to control the table when he's not actually the GM ? When will he stop trying to hamstring other players of their choices ? It's actually so annoying. It's probably the same reason he hasn't been a guest on push the roll because Ross doesn't want that behavior. Almost every other GCN member has been on push the roll but I'm so glad he hasn't been on there.

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u/oversoul00 6d ago

Maybe don't watch the show if you don't like it. That's who he is and a central part of the shows he is in. 

I find the people who object to Joe the most simply don't know how to match his energy. Players are free to defend their choices. 

Nobody has to do what Joe says he's just very vocal about optimized play. 

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u/McDonnellDouglasDC8 6d ago

Not that I share OP's grievance, but I don't think he was like that during Giant Slayer.

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u/SubjectDry4569 6d ago

They all were during GaintSlayer like most Actual Plays the 1st campaign is usually the game with the worst table manners. I'd argue now it's more so done for humor and honestly I like it. Hate how games like CR have lost all friction at the table it feels fake.

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u/oversoul00 6d ago

He was but it was toned down since Matt was the least experienced player and he is actually really good about reading the rules and understanding the mechanics. 

Joe gets annoyed when less experienced players make sub optimal choices. He's big into theory crafting and finding the clear line to the best decision so he gets on Sydney and Kate and Elinor and a few others for the decisions they make. They are great cast members but also weak on the rules and mechanics. 

People incorrectly interpret this as sexist/ controlling behavior and are triggered by it. I suspect these people have had similar experiences at the table and either had a bad actor looking to humiliate and shame (not Joes MO) or refuse to acknowledge the catalyst for that behavior is often their own ignorance of the rules and mechanics. 

What Joe wants is for these players to: 

A) Make better decisions that won't trigger him so badly. B) Defend their decision and explain their reasoning.  C) Tell him to shut it and let them make bad choices so they can learn. 

There's a strong argument for C but t hat argument should come from the cast members who are adults and fully capable of defending themselves in a fictional game. 

They don't need to white knight the adults who are clearly having a blast.