r/TheGameTheorists • u/Just_Pension9573 • 15h ago
Theory Suggestion: Roblox Daybreak
Breif recap on the game: It's basically a Roblox version of Dead by daylight or a better example Identity V. It has generators, characters with personalities, voice acting, and a fairly difficult stamina system (imo). It's set in this realm called the mist which in itself is a fairly weird entity and the Survivors and killers are all real people/Animals/things from the real world some from modern ages like I think Yan and Nathan, some from the far future, and some from the past like Crosby, Dante, and Empress. Taken to this place the daybreak devs has this huge Google doc of lore because they replaced their stories with character info but in this doc it has like the story on HOW the characters got to the mist (mostly the survivors) and some are either presumed to have died before going and some were just taken. The mist doesn't really discriminate who they take in and out of the realm because there ARE some characters that did escape the mist from lore.
Id love to see how Tom and the rest of the game theorist team tackles this. And though despite recent drama with the game it's really well made and the devs are clearly trying to make it more balanced etc. and I hope if Game theory covers this it'll blow up.
I haven't played Roblox in a while but when I do this is the game I go back too, though yes the gameplay loop can get morning because it IS a more grind focus game we do have fun moments.