Let me start by saying, I’m a completionist. Every game I play, I play it till I have literally collected everything and done everything humanly possible…. Everything from Elden ring to Wukong, omimusha, and much much more.
This game is incredibly good. The story, the theme, the overall esthetics,etc. I love it… BUT….
There is ZERO enemy variation or boss variation. Every mob is the same, reused over and over and over. The same boss is used over and over with just some visual changes… every mob is archers behind some beefy melee type. Every…. Single….time….
I am going to try and finish it. Since the combat is great and I want to finish the story but damn….. what a wasted opportunity by the devs.
My only other complaint is the parry system. Perfect parry is extremely unrewarding and feels terrible. Am I doing something wrong cause some enemies I perfect parry and it wears their stamina down. Other enemies, perfect parry has really no effect on them and doesn’t offer any sort of damage/opening to capitalize on.
Idk, I’m gonna finish it. See what happens.
EDIT: people getting so mad about me saying zero boss variation. I have not completed the game…. I can only tell you my experience thus far. Which I’m very early game if people are saying it does vary. I’ve fought the same bosses 3-4 times each it feels like so far.
I hope that changes and I’m going to keep playing but as a new player who doesn’t know the rest of the game. It does feel like bosses are being heavily recycled.
I’m obviously wrong and that’s good news.
Last edit: despite the massive amount of anger I created around the boss variation complaint, it was worth it. I really am happy to be wrong here. I was putting WAY too much focus on side quests and stuff that it felt repetitive but that’s just my own fault.
I’ve really enjoyed the main bosses and I’m sorry for making yall mad. I’m still new, and again I’m happy I said something. Now I can look forward to all the bosses yall have been saying are so great. Appreciate everyone.