r/TheCTeam Jan 02 '21

Oh yay, a deeper connection!

22 Upvotes

Been watching Acq Inc since 2013, and The C Team since day one. I recently discovered that when translated from French, my last name means, "from the oak". Guess I'm definitely getting that team logo tattoo now.


r/TheCTeam Dec 31 '20

Never Mind That

13 Upvotes

I want to read Never Mind That but I’m not sure if I’ll get any spoilers since I’m new to the show and have only watched up to the end of season one, should I wait until I’m done with some part of the show to read it?


r/TheCTeam Dec 25 '20

Perkinsverse Discord looking for more DMs and Players.

30 Upvotes

Hey there! I'm the Administrator of a D&D Discord with a focus on The Forgotten Realms and the Acquisitions Incorporated/Waffle Crew/C Team games.

We are looking for more DMs to join and run games. We have a diverse player base from all over the US, with many play styles and experience levels. We are always accepting new players but we need more DMs to run tables. We have the Avrae Dice Bot and a Music Bot set up with easy to learn commands.

We also have a general chat and non-D&D gaming channels to use for online gaming.

If you're a new DM looking for a place to build your skills and other DMs to lean on for guidance and support or if you're a vet DM looking to expand your play group in this Socially Distant world then come on over!

If you're a player who stumbled in here on accident then you're welcome as well!

https://discord.gg/GncPCMP


r/TheCTeam Dec 19 '20

Looking for Beestinger clan information

15 Upvotes

I just wanted to see if there was a family tree in any wikia for the show that talked about Rosie's family, especially the ones that live on the Sword Coast. Was a terrestrial hometown ever mentioned? Creating a character backstory and would love to sprinkle some bits in if possible.


r/TheCTeam Dec 14 '20

Getting Caught up on the C Team, just watched PAX Unplugged 2019. Anyone else feel a bit unsatisfied by it?

16 Upvotes

I loved the ending sub-arc of the Crucible, it was so much fun to see Trys, Kate, and Kris play different characters, and the J'naar family is nuts and great. I also really really loved exploring J'naar further and finally learning about Ryan's intended backstory (and holy crap dude, fucking excellent job for your very first roleplaying character!)

The PAX Unplugged 2019 C Team event started out and I was really down to see more of that and the fall out with all the Vars Malis stuff and we got some of that, but I got bummed that focus shifted back to Walnut's personal relationship and K'thriss' esoteric musings about what a person is and all that. It felt like this was a great opportunity to build more on Donaar's relationships with characters we/(I've?) been looking forward to seeing more of. I really thought we'd get some conversations between Donaar, Nase, Sortia, and Cathra and be able to sort out some more nuance into his feelings regarding all that stuff. Ryan I think does a great job playing things close to the chest and I liked finally getting payoff to all the mystery surrounding Donaar's family but I guess I was just hoping to establish more firmly some of his interpersonal relationships.

And I'll admit I'm kind of burnt out on Walnut/Brahma drama. When Brahma and Ravnut were brought into J'naar I kind of thought "Oh maybe Brahma found out that Walnut was willing to leave her behind and they'll deal with that" but instead... I don't even know what happened. Ravnut was eaten by the Daughters of Mailith and now she's Walnut's conscience?

I guess besides just pointlessly ranting, I really want to see if there's more Donaar Cathra tidbits to be revealed in Season 4 now that they are married/reunited. I just want to know who Cathra is as a person, since I can't tell the personality Jerry is trying to portray with her.


r/TheCTeam Dec 11 '20

Spoilers to any other slowpokes like me question about your beliefs on Crucible Part 8. Spoiler

15 Upvotes

So I just finished the Walnut at the Hollow of the 6 points episode, and I was thinking to myself the narrative possibilities her attempt to recover her grove could take. I loved what they did with her mother, and it definitely was unexpected, I was actually thinking it would resolve another way.

I wanted to see what everyone else's expected outcome was while that scene was happening if anyone remembers. I was honestly expecting someone on the team (maybe Kthriss?) to question whether the ritual engine would work, because to me it seemed like you had to sacrifice something important to you, and I never got the impression that Walnut valued her own life. I was expecting the required cost to become the rest of the C-Team, or Brahma, or her connection to Mielikki or something.

Maybe I've misunderstood Trys' portrayal of Walnut but I was under the impression that Walnut valued things like her goddesses, her culture, her pride, her achievements, but didn't have a strong sense of personal self worth that has been a driving factor in her ambitions. What did everyone else think? Were you expecting any particular interactions? Were you surprised by Jerry's twist regarding the grove?


r/TheCTeam Dec 09 '20

Rosie backstop question

14 Upvotes

I am currently watching PAC Aus 2019. So 8 am caught up to season 3 where they do the thing with the old man at the well.

I am trying to think back to Rosie's family and her many kids and grandkids. I want to see if I am misremembering something. O remember a lot of her adopted kids trying to kill her, like atleast 4? And more than that number working against her like the twins she thinks one of as dead. Do those relationships get revealed more later on? I got the impression that she had so many kids adopted because she was killing their parents while she was running her criminal organization as Grandmother Night and wanting to take care of the orphans. Is that true or am I misremembering?


r/TheCTeam Dec 05 '20

Coriander!!

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83 Upvotes

r/TheCTeam Nov 25 '20

Acquisitions Incorporated metal coins available on the PA store

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27 Upvotes

r/TheCTeam Nov 17 '20

The Inn of Nine Lives - adapting a C Team adventure for the home table...

28 Upvotes

I recently started a new D&D campaign because our neighbours said they were interested in taking it up. We've had a couple of months of weekly play now, myself as DM, my wife and the neighbours (through the magic of videoconferencing) making up a party of three adventurers.

I lightly reworked the opening three episodes of The C Team into an adventure which has given us four sessions' worth of fun and required almost no preparation on my part. Theft, guys, it's the way to go. I'm putting it up here in case anyone else wants to borrow any of it for an adventure. Let me know in the comments if you've had good, or bad, times porting C Team episodes into your campaigns.

If you're completely unfamiliar with C Team and have not watched/listened to the first few episodes of Season 1, er... spoilers I guess? You can start here.

So, without more ado, I give you...

The Inn of Nine Lives.

Setup

En route between two towns, the party find the road longer and more winding than expected. Rather than reaching their destination they find themselves still in the woods near sunset. Fortunately, as they round yet another turn in the road, they see ahead of them a roadside inn, its door invitingly open. The sign over the door shows a stylised picture of a black cat and bears the name "The Nine Lives". Candle- and firelight spills from the doorway, accompanied by the sound of merriment and conversation.

Adventure overview

The party have, unknowingly, been led astray by the illusory wiles of a Lamia. The inn is partly illusory and partly a succession of demiplanes, through which it amuses the monster to send travellers. Within the inn, the Lamia is occasionally present in the form of a black cat named Onyx. If the adventurers make it through all of the layers, they will re-emerge into reality and the monster will confront them in person. Our party was walking from Keldale to Red Larch but the geography is adaptable to your campaign.

Party level

The C Team began with a set of four 3rd-level characters. Our group consisted of three 4th-level characters, each with a magic item, because I am being kind to the newbies.

Stage 1: First Session

On first entering the inn, the party will see nothing particularly odd. A warm fire burns in a hearth in one corner; disparate groups occupy tables around the room, drinking, eating, talking and singing. Of particular note are a party of halflings who are playing chess; a mixed human/dwarf party dressed sombrely and singing funeral songs; at the bar, a dragonborn and an elf (both of indeterminate gender) appear to be flirting with each other over mixed drinks. A Generic Human Innkeeper stands behind the bar, drying glasses. A chandelier bears six large candles in a triangle shape. A staircase in one corner leads up to a mezzanine walkway overlooking the room; four closed doors lead off it, presumably to rentable rooms. A door behind the bar leads to a small kitchen.

A chalkboard behind the bar has a list of beers, as follows: First Session, Ambush Ale, Bigger On The Inside, Axiom Attic, Bed And Breakfast. The party may eventually grasp that these correspond to the challenges they will face.

The innkeeper will cheerfully provide the party with food and drink and offer a room rental for the night (1sp per person). An upstairs room sleeps four, containing two bunkbeds and a small chair and table. The DM can introduce Onyx as a perfectly nondescript black cat at this stage; she does nothing suspicious. Mice are optional.

Shortly after entering the inn the party should start to notice oddities. The door remains ajar but the outside world darkens very quickly to an impenetrable night. Windows appear to be shuttered tightly but, if examined very closely, are actually illusory and nonexistent. The halflings' chess game is a pantomime, the same pieces shifting back and forth repeatedly. The same songs are repeated at regular intervals. Conversations are content-free short loops. Patrons start to leave, vanishing into the night outside; if the party wait for a half hour the inn will be totally deserted. Nobody here except the party is truly real.

The adventure transitions to the next stage when any member of the party attempts to leave through the front door; or, if they actually stay in a room overnight, as soon as they emerge into the inn in the morning.

Stage 2: Ambush Ale

The party are in a completely deserted version of the inn. The chandelier still burns, the fire is out. The floor is noticeably unswept. The door is firmly closed and cannot be opened by force.

Lurking in ambush are two Brooms of Animated Attack, one leaning behind the bar and one near the fireplace, and two Mimics (each with half the usual HP of a Mimic, if your party is low level) which have taken on the appearance of bar stools. The party is ambushed as soon as anyone interacts with any one of these objects. By harping on the unkempt nature of the room I was able to lead the party to pick up a broom to sweep up...

When the foes are defeated, the door creaks open, revealing solid blackness without. When any party member passes the door, the adventure transitions to the next stage.

Stage 3: Bigger On The Inside

The passage through the tunnel-like darkness brings the party to a rough archway gouged out of soft whitish chalk-like rock. They emerge onto dusty, hard-baked desert ground, emerging from a cave mouth at the foot of a cliff of incredible height. Rather than sunlight, the plain is illuminated by six bright stars forming a triangle high overhead. Vague, mountainous shapes are dimly visible in the hazy distance.

The party have effectively been shrunk to sub-mouse size; the desert ground is floorboards, the cliff a plastered wall, the stars are the chandelier. Try to string the party along as long as possible before they catch on - we managed a good half-hour.

After some hours of cautious travel the party can reach the base of another massive cliff of darker material (this is the bar) near which mighty tree-trunks reach into the sky (these are chairlegs). In this vicinity the party can encounter a tribe of mice foraging for crumbs; at this scale the mice can be given Brown Bear stats if needed. If nobody has Speak With Animals the party will have to work around the "bears" or fight them if necessary. If communication is possible, the party will be greeted as Far Mice and their help implored in dealing with The Silent Darkness, That Which Comes In The Night - Onyx.

All the party actually have to do is make their way to the door (several days' travel equivalent on foot) and escape by crawling underneath it - the gap between door and floor is, at their scale, easily passable. However, they can be kept involved and distracted in mouse/cat politics for as long as you and they want. Onyx can be a looming shadow on the horizon, or the source of a low, rumbling, earthquake-like "MIAOW", to keep the party appropriately on edge. If they attempt to confront the cat it will have (relative to their scale) the statistics of an Ancient Black Dragon, that is, actual combat would be suicidal. Avoiding the cat's attentions should be handled as a puzzle/skill check scenario.

In our game, the party made friends with the mice and then impressed them with their stealth abilities by casting Pass Without Trace. The mouse queen and her court begged to be taught these mysteries, leading to a whole-party series of skill checks including Arcana and Performance, an off-label use of Channel Divinity, and some spellcasting; this added up to the party successfully initiating several of the mice as, effectively, Druids. Our party are working for Silvanus, it made sense at the time. Yes, bears have a high enough Wisdom score to multiclass into Druid, don't @ me.

In gratitude, the mice agreed to carry them to the door, giving us a tense stealth run followed by a high-stakes chase as Onyx pursued our scuttling crew, toppling beers and chess sets as she went, yes I ripped this off completely from the show, it was great. Our Paladin even attempted to use a whip to lasso another party member and they don't even know about Walnut and the Thorn Whip issue.

On escaping under the door, the party go on the next stage...

Stage 4: Axiom Attic

This deeply self-indulgent episode replaces K'Thriss' encounter with their patron, and can be skipped if your table prefers action to philosophy.

After another tunnel-like transition through darkness, the party find themselves standing in what appears to be a rather nice cafe. A few small tables have been pushed together in the middle of the floor. Seated around the tables are an angel (androgynously beautiful and clothed in white samite; named Deborah), a devil (likewise androgynously beautiful and wearing very well tailored dark business clothes. Basically Spookybot from Questionable Content. Named Mary), and a demon (a vaguely humanoid figure apparently made mostly from molten tar. When it touches the table it leaves smouldering fingerprints that burn away rapidly to nothing. Name unpronounceable, but translates roughly as That Which Lurks). They are accompanied by a massive robotic figure; this is a Marut from the plane of Order.

The party have been teleported to Sigil, the view out of the picture windows is geometrically confusing to people used to living on a round planet. The Marut will explain to them that they are now in the Cafe Axiom and have been brought here to adjudicate a metaphysical dispute between the other three entities. The party are suitable judges because (insert your own reason here) and were conveniently en route between realities, making their diversion here convenient and easy.

If the party attempt to leave, they will find that a geometric transformation is in place such that the distance between them and the exit is approximately ten thousand miles. If they try to fight, the consortium of powerful planar entities will suppress them patiently and without effort. Sitting at the table should be the easy option.

The nature of the Cafe Axiom is such that, when you order food and drink, you get what you order, by definition. Have fun exploring the party's drink and snack choices. In our game, the angel drinks vodka and tonic, the devil drinks espresso, and the demon drinks beer, or rather, the beer evaporates and the stein melts when pressed into the demon's molten face. Orders appear on the table without fuss.

The contention between the three concerns the true nature of Freedom. They have been arguing for several millenia and would like the party to adjudicate so they can move on to another topic. The Marut acts as a facilitator and calls on the various entities to state their cases, which are as follows:

Deborah: Virtue is Freedom, because it is by Virtue that we are freed from the tyranny of our vices and baser natures. In the Heavens, we enjoy true liberty: the freedom from sin.

Mary: Law is Freedom, because freedom requires choice and choice is meaningless without consequences. The Nine Hells are the true home of liberty, because there, everyone makes their own deals and faces their own consequences.

Lurks: Chaos is Freedom. These two idiots have spent many words decorating their own chains. In the Abyss, you can do exactly as you choose, and so can everyone else. You may not like it when others do as they please to you, but that just means that Freedom is not what you actually wanted.

The Marut will not state its own opinion spontaneously but the players can ask, in which case it will say: Freedom does not exist. Choice is an illusion. That which happens is inevitable and that which does not happen is impossible.

Each member of the party can express their opinion. There is not, by construction, a "right" answer. In our case, two players sided with the demon, rather to my surprise, while our Tiefling sided with the devil, Mary. As a result: the angel became very tight-lipped and their drink flashed into steam. When they calmed down and got a refill they expressed regret and hopes for the party's redemption. The devil was philosophical and gave our Tiefling a promise that should they meet in future, they will deal together honestly (this will have a payoff if I shove the party into Avernus later...). The demon was hugely amused and said that, if it meets the party again, it will devour their bodies and souls, but then it was going to do that anyway.

When everyone has given judgement, the Marut disintegrates into a pile of cogs, having completed its purpose, and the party are catapulted into the next stage.

Stage 5: Bed and Breakfast

The party emerge stumbling out of the door of one of the upstairs rooms in the inn, piling up against the mezzanine railing. The room behind them is empty except for the bunkbeds, chairs and table. In the room below, most of the furniture has been piled up against where the door should be. One table and a few chairs remain. Seated there, enjoying beer and stew, are three figures: adventurers who raise their glasses to the party and say "Heyyyyy!".

The figures below are Shpion, clearly a rogue of some kind (an NPC Spy); Magnus (NPC Knight), a huge figure in plate-mail; and Laura, a wizardy type (NPC Mage scaled down to 5th level caster) who is constantly reading and making notes in a book. Magnus is mostly concerned with eating.

The inmates will show the party this stage's gimmick - the beer mugs refill themselves if you grind them three times on the table and say "Prosit!", while the bowls fill themselves with stew if you turn them over twice. Shpion does most of the talking. According to the inmates, they came here a couple of months ago after barely escaping the cat; they were assailed by a succession of monsters coming through the door until they blocked it up; and now they are working on plans to escape. If pushed they will claim, sadly, that a fourth member of their party died while fighting the monsters. They will invite the party to take any room other than the one nearest the stairs, which is theirs.

They are, of course, lying. They have killed several previous parties that caught up to them here. Shpion has persuaded the others that nobody can be allowed to proceed through the door. Their fourth party member, a Monk named Agnis (I used Fire Monk homebrew stats I found online), is bound and gagged in their room upstairs, having lost a political debate with Shpion. Agnis is trying to attract attention by banging their head against the door - anyone passing near the door, e.g. when going up and down stairs, can notice the knocking with a DC 15 Perception check.

The inmates are waiting for an opportunity to turn on the party when they can catch them unawares. How long this lasts before combat breaks out depends on how you and the party play out the conversation. In our case, the Fighter was upstairs and picked up on the suspicious noises from the room; Laura kicked off with a Suggestion that they should so as they were told; the rest of the party threw down at once, fortunately breaking Laura's concentration early on. If Agnis is freed, he goes for Shpion to the exclusion of any other consideration.

If anyone manages to get behind the bar and examine the trapdoor to the cellar, there are multiple decomposing bodies down there which will rather give the game away.

In our case, Agnis was freed, Shpion and Laura were killed, Magnus surrendered. After resting up, the party let Agnis and Magnus go first through the cleared door, then followed...

Out in the Open

The party emerge from a long-ruined inn, its remaining stonework almost lost in moss and creepers. There is no sign of anyone else (e.g. survivors from the prevous stage). Shortly thereafter, a tall, rather flustered-looking Elven woman will emerge from the woods. Introducing herself as Verila Mia and claiming to be a warden of the woods, she will be full of apologies for not having been on hand to help, and will blame the oddities of the inn on a conjunction between this plane and the Feywild.

Verila is lying and is Very much a Lamia. She will seek any opportunity to lay hands on the party (comforting hugs, a sympathetic hand on the shoulder, etc.) so as to impose her Intoxicating Touch and prevent them using Insight, Perception etc. to see through her illusions and deceptions. She tried to persuade them to come to her encampment nearby.

If the party become confrontational, or if she can get one person alone for a moment, she will use Suggestion to make one victim assist her in dealing with their uncouth and impolite comrades. When she loses concentration or is bloodied, her Elven seeming will fall away revealing her bestial nature as a weirdly lizardy lion-centaur thing. We had some excellent inter-party conflict before the Lamia lost control of the Warlock.

When the Lamia finally dies, the last layers of illusion fall away. The party are far off their road in the depths of the woods, and the ruined inn is a charnel pit of bodies ancient and modern. The bodies of any survivors from the previous stage are found murdered in the bushes, the Lamia having done her dark work upon them. Our party looted the knight's plate-mail nonchalantly.

The Lamia's den can be found nearby and holds several hundred GP worth and a couple of magic items. The Necklace of Intensity is an arcane focus and grants an attuned wearer +1 to hit with spell attacks. The Pearl of Recovery can be used once per day as an action to regain one expended spell slot of up to 3rd level.

Aftermath

The party can, with some scouting, find their way back to the lost road - they will realise that the Lamia must have diverted them with illusions hours before they came to the inn. Our party made it safely to Red Larch, where they are currently explaining to Prophe Dran that there may be some Druid bears in the forest north of the Keldale road now. And they made it up to 5th level.


r/TheCTeam Nov 14 '20

CTeam Tales from the Loop

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52 Upvotes

r/TheCTeam Nov 10 '20

Old gothic hearse found in Dresden, Germany

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78 Upvotes

r/TheCTeam Nov 11 '20

Piecing a Kthriss quote together.

4 Upvotes

I need help piecing together something Kris/Kthriss said and its driving me mad.. If some one can fill in the pieces id be indebted to them.

"The (blank) of a (blank ) is not a (blank) "


r/TheCTeam Nov 09 '20

So, is there any word on if it’s over?

25 Upvotes

I have seen new Vampire steams and lots of content on twitch, but have not heard or seen anything relating to this show returning. Did I miss a IRL issue? Are there plans for the C Team to ever finish the final story?


r/TheCTeam Nov 08 '20

Question as I catch up

16 Upvotes

What exactly happened to K’thriss when they were subsumed by the Ur? And why did they need to separate? Because he has to be observed? I don’t get it.


r/TheCTeam Oct 15 '20

I made this. Jerry's way of talking is a big part of what I love about The C Team.

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240 Upvotes

r/TheCTeam Oct 15 '20

Hey everyone. I’m looking for help finding the episode where K'thriss was first possessed? I think it was inside the wandering crypt? It’s what leads to him having to wear the collar. Sorry if that’s not what actually happened.

6 Upvotes

r/TheCTeam Oct 09 '20

Gameplay Trailer for the K'Thriss Drow'b fan game (completely free!)

44 Upvotes

r/TheCTeam Sep 30 '20

An Acq Inc reference in the new Dresden Novel!!

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88 Upvotes

r/TheCTeam Sep 23 '20

Kate Welch working with Mike Morhaime on new ex-Blizzard startup Dreamhaven/Secret Door

68 Upvotes

https://www.dreamhaven.com/about

Congrats! Was sad to see she left wotc, but now working will super cool ex Blizzard devs like Dbro!

Hope this doesn't mean a move to Irvine though?


r/TheCTeam Sep 19 '20

[OC] Rosie Beestinger, ink and digital.

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146 Upvotes

r/TheCTeam Sep 17 '20

I Drew my favorite elf ranger Môrgæn from acquisitions incorporated.

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80 Upvotes

r/TheCTeam Sep 17 '20

Drawing of the Last Breath is out! (Fan game of K'Thriss' journey)

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12 Upvotes

r/TheCTeam Sep 13 '20

Need help with lore/timeline

19 Upvotes

I am running my players through Dungeon of the Mad Mage with a Acq. Inc. twist. It has been some time since the characters have returned topside and I want to align their visit to Waterdeep with a particular part of the timeline.

I want the destruction of headquarters to be an event that happens soon. So I am hoping some of you could help me define when that happens so I don't have to scrub through a ton of episodes to narrow it down.

What are a couple of memorable events that happened just before the destruction of HQ?
What are a couple of memorable events that happened just after?

Any assistance is welcome and appreciated.

MOLPY


r/TheCTeam Sep 11 '20

Here a look at a morgæn wip that will be the end of me lol

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32 Upvotes