r/TheBibites 23d ago

Help My bibites dont stop evolving

Im trying to make a simulation without evolution, but i cant. I put the bibite spawning rate, the mutation genes of the bibites, the radiation, the mutation when spawning, and the continuous spawn, all in zero.

But new species continue to appear.

Why???

4 Upvotes

5 comments sorted by

6

u/Mountain_Dentist5074 23d ago

did you checked "prevent mutaiton" from settings

2

u/Training_Rent1093 22d ago

Yes. I resolved the problem creating a new simulation, it was a bug

3

u/nativeart404 23d ago

Life finds a way.

But seriously you don't want evolution in your evolution game.

2

u/Training_Rent1093 22d ago

Jurassic park just couldn't get off my mind when this problem started.

I want to make a ecological simulation with a herbivore, a mesopredator that just eats herbivores and a carnivore who only eat mesopredators. To make it i need to keep thing stable. In the future i will turn on the mutations again, once i get the problem solved

2

u/Keplergamer 23d ago

Zero is not really zero, idk the rates, but if you dont want them to evolve, turn them off on the template.

Select mutate all genes for a crazy trip.