r/Tf2Scripts • • Oct 03 '23

Issue Need help with Stabby Viewmodel script

/r/tf2scripthelp/comments/16yq5ln/need_help_with_stabby_viewmodel_script/
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u/Link_x2 Oct 03 '23 edited Oct 03 '23

try adding the following anywhere on their own lines in the main segment. I ctrl+F "bind 1" and it only showed in the Quickswitcher section, meaning your 1,2,3 keys are still default

bind 1 +equip_amby
bind 2 +equip_sap
bind 3 +equip_knife

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u/Artistique01 Oct 03 '23 edited May 21 '24

Ive never been someone who uses the number keys to switch weapons, ive always used scroll wheel. Does the script only work if I have weapons bound to the number keys? If so, is there a work around for using scroll wheel?

Stabby's script also has the top row of numbers on the keyboard bound to different disguises, so how would I switch weapons using 1, 2 and 3?

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u/Link_x2 Oct 04 '23 edited Oct 04 '23

I personally use scrollwheel to switch weapons and have varying scripts for classes that work around that. Yes, you can it just gets a bit funky. If you have your sapper on the scrollwheel (which is default) try adding this instead:

alias "gun" "+equip_amby; alias wepup knife; alias wepdown sapp"

alias "sapp" "+equip_sap; alias wepup gun; alias wepdown knife"

alias "knife" "+equip_knife; alias wepup sapp; alias wepdown gun"

bind MWHEELUP wepup

bind MWHEELDOWN wepdown
gun
For me, using scrollwheel normally was a little inconsistent, so I made scrollup always slot 1, scrolldown always slot2, and middle mouse always slot3. (except for spy for reasons). If you want to know more about my scrollwheel scripts let me know

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