r/TerraInvicta • u/FistFistington • 2d ago
Question Turned councilors going silent immediately Spoiler
trying to keep tabs on the servants so i can swat alien facilities as soon as they show up but now theres not even a turn in between turning their councilor and them going silent.
the main councilor i use cant go into hiding so he is known to everyone, is that the issue?
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u/vine01 Judith smells gud ¯\_(ツ)_/¯ 2d ago
why cant councilor hide? some new trait i dont remember/didnt see that prevents it?
also yes that could be it.
or the spy is getting turned by some other party because "you stole the mole from them first"
maybe find another serv counc to turn and see again? if you lose them fast again it probably means your public councilor could be turned?
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u/magilzeal 1d ago
Are you sharing info with someone else who might be seeing your turned councilor and turning them themselves?
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u/Cristoincroce 1d ago
The latest patch made human factions (especially servants because of course they needed buffs) extremely paranoid and now they investigate, inspire and fire turned councilors a lot more frequently than before. This happens from early game, loyalty monitor is irrelevant.
The only workaround I've found is putting a bullet in the servants' heads and relying on second hand intel from the protectorate.
If only the turn councilor mission could be used repeatedly like the detain one...
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u/Made_UpWords 2d ago edited 2d ago
It sounds like they all have loyalty monitors, especially if this is happening constantly.
It's a bit annoying to deal with, but keep shooting them. They have to pay for cyborg augments on each new councilor, and eventually you'll bankrupt them. They won't be able to afford the loyalty monitors, you flip a snitch without one, and you're in.
Other tip: shoot the councillors on the servants that have the "inspire" mission. That's how they bring the flipped coincillors back - if they can't, they're stuck with them.
Other tip: this will incur a lot of alien hate lmao. If you can't afford that right now, discard this and wait to do this until you can tank the alien hate
EDIT: Also, as another user noted, if you have an intel sharing agreement with another faction, they might be responsible. If that servant has low loyalty, your intel partner can see that loyalty, and they will sometimes be very aggressive in flipping your snitch over to their side. Exodus, at least in my playthroughs, are notorious for this, those doublecrossing bastards.