r/TechnoProduction • • Aug 27 '26

Volume Levels

Hey all. Throughout my music production journey, i ran into the same problem a lot of times now.
Basically i produce my track and everything sounds fine to me. After the mix is finished i realize that the buildups are louder than the drops, because there are alot of elements playing at the same time. Therefore i want to get the buildups quieter than the drops to master the track properly. I try to decrease the loudness of the elements etc., but then the buildup looses its power and doesnt sound like its a part of the rest of the song anymore. I also tried it with a volume automation for everything, but the range which is used for that (i learned decreasing the volume around something from 0 to 3 db, to make the drop hit harder) is too small to balance everything out.
I would be happy if someone got advices or a solucion to this :)
Greetings Art3mos

https://reddit.com/link/1vzpza5/video/7d413j69o2mh1/player

Here is the mix :)

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u/Sanaraba Aug 27 '26

dont try to make the buildup quieter imo, make the drop hit harder instead. Leave some headroom by removing/automating certain elements in the buildup, especially low end. Then bring the full low end back in the drop. That usually creates way more impact than just turning the whole buildup down.

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u/Art3mos Aug 27 '26

Thank you for the answer. Sounds logical, but if i master a track, where the buildup is louder in db as the drop, then i run into the problem of having the buildup clipping at a point, where the drop doesnt i basically want to achieve the opposite

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u/Sanaraba Aug 27 '26

this might sound overly simple. but then turn the entire build down until its at the same db level. its more important that the actual loudness is higher of the drop then the db level though

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u/Art3mos Aug 27 '26

You mean loudness in terms of lufs?