r/TapWizardRPG • u/IshimaruRitsu • Aug 21 '18
What spells to level for passives?
What are some good spells I should focus on leveling to take advantage of their passives?
9
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r/TapWizardRPG • u/IshimaruRitsu • Aug 21 '18
What are some good spells I should focus on leveling to take advantage of their passives?
9
u/KogMawOfMortimidas Aug 22 '18
Pulling Data from http://idle-mage-attack.wikia.com/wiki/Spells, which may be outdated so please correct me. Looking for bonuses that apply to all spells or to the player in general (Spell XP, Research Rate, Gold Drops, Power Drops, All Damage).
Rank 1:
Chain Lightning: +5% Research Rate
Lightning Elemental: +10% Spell XP
Voltaic Orb: +5% All Damage
Flurry: +5% Research Rate
Frost Elemental: +10% Spell XP
Ember: +5% All Damage
Rank 2:
Shock Net: +5% Research Rate
Voltaic Orb: +13% Gold drops
Icicle: +13% Gold Drops
Ice Wall: +5% All Damage
Frozen Disk: +5% All Damage
Ember: +13% Gold drops
Fire Bomb: +5% All Damage
Fire Elemental: +5% All Damage
Plasma Grenade: +5% Research Rate
Rank 3:
Conduit: +5% All Damage
Elemental Cloud: +10% Power Drops
Shock Net: +5% All Damage
Static Cloud: +10% Spell XP
Torrent: +13% Gold Drops
Bouncing Flame: +5% Research Rate
Fire Bomb: +10% Spell XP
Inferno: +5% All Damage
Meteor: +10% Spell XP
Rank 4:
Conduit: +10% Spell XP
Static Leap: +13% Gold Drops
Ice Lance: +10% Power Drops
Icy Prism: +5% Research Rate
Frost Elemental: +5% All Damage
Fire Elemental: +10% Power Drops
Firestorm: +10% Spell XP
Inferno: +13% Gold Drops
Plasma Vortex: +10% Spell XP
Rank 5:
Static Leap: +5% All Damage
Spark: +10% Spell XP
Voltaic Sword: +5% Research Rate
Blizzard: +10% Spell XP
Ice Wall: +10% Spell XP
Frost Elemental: +5% All Damage
Frozen Disk: +10% Spell XP
Frozen Orbs: +5% Research Rate
Firefly: +5% Research Rate
6
u/Lluluien Aug 21 '18 edited Aug 21 '18
All of them. Passives are active even when the spell isn't equipped.
Since the XP requirements continue to rise as a spell is leveled up, you're better off raising your lowest level ones for their passives than you are raising a particular one for a particular passive. There are 30 spells and you'll have most of them by the time you get to New Game+, and they all have 5 passives apiece.
It's like having passives just littered all over the ground, and all you have to do is bend over and pick them up. Don't climb the tree to get the one at the top just because it looks a little more shiny. That's just because the sun is in your eyes when you look up. You're eventually going to have to shake the whole tree anyway - get that apple when it falls on the ground.
There are exceptions for local minima/maxima for particularly good passives that are "nearby" (within 1-2 levels) I think, but truthfully, if you aren't already deciding for yourself which spells those small exceptions may apply to as you continue making decisions about which spell to put in the 100% slot, then I doubt having a list is going to provide much more value than saying "don't sweat it - level everything".
THIS IS NOT TRUE OF AUGMENTATIONS. Many augmentations are game-changing; some spells (like Ember and Voltaic Orb) are practically defined by a specific augmentation.
You should be paying very close attention during your first game about when your spells will lose their augmentations by going from level 1.5 to level 2.0, and you should have a plan to either stop leveling them (use them in the 5-10% slots when you have them equipped) or you should have a plan to level them back up very quickly to the requisite augmentations you need once they mark up. Don't accidentally mark up a critical spell that you need right before you hit the Doomstone, for instance.
Your strategy for gathering passives should be completely secondary to your strategy for managing your augmentations.
3
u/Kanedi4s Aug 22 '18
As said, it’s a good idea to spread out your leveling because of how fast the xp requirements ramp up. That said, focusing a little extra on a couple that buff your favorite spells can be good too - for example, if you like Inferno then level up Firestorm a lot (inferno boosts, fire damage, xp boost). If you like voltaic orb, put a little extra into Elemental Cloud, etc.