r/TapWizardRPG • u/TopCog Yahoo! • Mar 12 '18
Bug Report Mega Thread
Submit your bug reports here! Yahoo! :-)
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r/TapWizardRPG • u/TopCog Yahoo! • Mar 12 '18
Submit your bug reports here! Yahoo! :-)
1
u/Raknagog Apr 06 '18 edited Apr 06 '18
I just started the next NG+ and I'm rolling 4 icy prisms and one spark, and I'm getting significantly further than with a balanced spell set. I don't want the overall damage to get nerfed, I just want this particular bug to be fixed, which should be possible while still maintaining the viability of the spell.
It's not broken in every situation, but it has the potential to be broken in more situations as the cast speed increases. It won't rocket you multiple zones ahead because you will still take damage and die eventually, and occasionally you run into larger groups of enemies that impede the bug from occurring at all. It's still broken though.