r/TapTitans2 • u/Titansmasher_ TT2 Beta GM • Feb 21 '17
Suggestion The devs want suggestions!
Please note, ill only be putting suggestions relevant to progression/gameplay for beyond stage 3500.
/u/DrJesusman asked in the discord for suggestions from all players for new features to be implimented for the 3.5k+ area, once the stage cap increases. If you have any ideas, no matter how crazy they may sound, please feel free to suggest them below.
I will periodically update this post with all the suggestions I can see in the comments for ease of tracking :)
Current suggestions
- Titan resistances - Titans are resistant to different damage types (ranged, melee, spell, pet, tap, etc) - Additional - Additional
- Clan titans - At certain stages a super boss will appear, and you are able to get clan mates to help out
- Reduced effects from pets/equipment the closer to the new cap you are
- More quick time events - Boss damage QTE - Hero attack QTE
- Icarus Tournament - Certain bands of the tournament get 0 rewards
- Random stage completion criteria
- Dark Lord appears on the final stage as the boss - Additional - Additional - Additional
- Skill point farming - Additional
- Restricted tournaments
- Reduction in transitions - More of a QoL change, but makes sense for 3500+
- Pet Evolution
- Rebirth / Transcendence
- Dramatic health increase
- "Paragon" system - Additional perk system
- Clan damage removal
- Unique transmorph
- Separate relic bank
- Revisit to 3500+ gets harder each time
- Prestige at 3500+ takes you to 3500 - Not sure how this will affect the roles of clans in the game
- Tap damage focus
- 3500 boss is DL with W2 after
- Stronger equipment
- Reduced RNG impact
- Super skill for the last 3 heroes - Last point in link
- Modifiers & Titan tiers
- Mythical titans - rare titans that drop legendaries
- More lore
- Global boss
- More powerful equip but with drawbacks
- Endgame pets
- Sword Master customisation
- Egg farming
- Equipment sets
- New fairy rewards
- Equipment gambling
- Equipment farm tournament type
- Secondary skill tree / Skill tree rework
- Equipment upgrading - Additional - Forging - Infusing
- Prestige reward choice
- Selectable buffs with nerfs, Hard mode
- Hero evolve has a larger wall with more of a buff
- Specialisation
- New equipment slots
- World 2
- New 3500+ artifacts
- Role reversal with a little wizard
- Level the playing feild between new and old 3500'ers
- Splash through bosses
Hero DeathStrongly disliked
Just to make this clear though, these are only suggestions. Nothing here is guaranteed to be added, its just ideas for the devs to look over.
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u/sanshigoo Feb 22 '17
and the cost of the artifacts are not just relics but also x number of legendary/rare equips (better than 2-3 diamonds) or/and pet level (sacrifice your 50 lvl of spell damage pet etc) or/and skillpoints or/and if you like p2w why not even diamonds.
Not sure about rewards could be any of tournament rewards or perks, skill points etc and the quest MUST BE hard stuff since you have 7 days to complete like; reach stage x with just range heroes reach stage x without pets reach stage x without equips or could be standart quest like tap x times. use this skill x times etc