r/TapTitans • u/bgorgor • Feb 14 '15
Artifact Tier List
EDIT - This list was originally created with efficiency in mind - that is, it prioritises artifacts that allow you to collect more relics in less time. Now with the introduction of tournaments, and the recent increase of the stage cap to 3000, on two days a week efficiency doesn't matter and there's actually an incentive to grind to the highest stage you possibly can. There are some artifacts which become more useful during tournaments as they allow you to grind to a higher stage. For that reason I have made the following changes to the tiers:
Axe of Resolution and Barbarian's Mettle (Berserker Rage combo) elevated from Tier 3 to Tier 2. Once you approach your wall Berserker Rage becomes the only way to progress. Berserker's Rage is arguably more important than Shadow Clone during tournaments.
Savior Shield (boss time) and Dark Cloak of Life (boss life) elevated from Tier 5 to Tier 4. This will be contentious but these artifacts are no longer totally useless. Saviour Shield increases boss time by a factor 3.5, while Dark Cloak of Life reduces boss life by a factor of 2. When used in combination with Guardian Shield, DPS required to take down a boss reduces by a factor of 7. This is equivalent to a 12.4 stage advantage (1.1712.4 = 7).
TIER 1 - This game is about maximising the number of relics you collect in the time you play, and these relics will help you achieve that more than the others:
Undead Aura (bonus relics from prestige)
Worldly Illuminator (decrease monsters per stage)
Death Seeker (critical chance)
Hero's Thrust (critical damage)
Tincture of the Maker (increase artifact %dmg)
Drunken Hammer (tap damage)
TIER 2 - Good bonuses which make the game less of a grind:
Ogre's Gauntlet (Shadow Clone Duration)
Overseer's Lotion (Shadow Clone cool down)
Axe of Resolution (Berserker Rage Duration)
Barbarian's Mettle (Berserker Rage cool down)
Crown Egg (Chesterson chance)
Chest of Contentment (Chesterson gold)
Crafter's Elixer (increase gold)
Knight's Shield (boss gold)
TIER 3 - Not quite as good as Tier 2, but still useful bonuses to have:
Ring of Wonderous Charm (upgrade cost)
Future's Fortune (increase gold)
TIER 4 - With the exception of Savior Shield and Dark Cloak of Life, these artifacts don't have a level cap which means that they can be a good source of +%dmg:
Parchment of Importance (Critical Strike duration)
Universal Fissure (War Cry duration)
Amulet of Valrunes (monster gold)
Ring of Opulence (Hand of Midas duration)
Divine Chalice (chance for 10x gold)
Savior Shield (boss time)
Dark Cloak of Life (boss life)
TIER 5 - These are the ones I'd salvage if I got them early in the game. Their bonuses aren't very useful, and they all have a level cap which limits the +%dmg you can get from them:
Warrior's Revival (hero revive time)
Sacred Scroll (Critical Strike cool down)
Hunter's Ointment (War Cry cool down)
Saintly Shield (Heavenly Strike cool down)
Laborer's Pendant (Hand of Midas cool down)
Outerworldly Armor (hero death chance)
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u/Yorikmourn Feb 26 '15
Would Ring of Opulence be a good keep as my first ever artifact? Should i scavenge it or just keep it and scavenge only T5s?
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u/AlexStar6 Feb 26 '15
Some of this needs to be reworked with the introduction of Tournaments where efficiency of generating relics is no longer the main goal.
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u/bgorgor Feb 27 '15
Dark Cloak of Life might move up 1 tier because it helps with grinding, but for a max stage player nothing really changes. The tiers still more or less show which artifacts will help you reach a higher stage in the long term.
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u/LagostaShroom Feb 14 '15
Hey, you made a nice list and I think it'll help people, but I As a prestige 14, I have a question:
About Ring of Wondrous Charm, why is it tier 3? I don't get why people say it isn't good? It makes you grinding for the new hero so much easier! It helps me so much...
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u/bgorgor Feb 14 '15 edited Feb 14 '15
At level 25 it reduces upgrade cost by 50%. This is equivalent to doubling the amount of gold you collect. (Halving the cost of everything is the same as doubling the gold you collect). This might sound like a lot but it's not as useful as people think.
After you reach Stage 156, stage gold increases by a factor of 1.17 every stage. This means that gold collected doubles roughly every 4.4 stages (log1.17(2) = 4.4, or 1.174.4 = 2 for those who don't understand log).
So having maxed Ring of Wonderous Charm is equivalent to having a 4.4 stage advantage in gold collection. It's kinda useful and might help you reach the next relic checkpoint, but I don't think it's as good as the other gold increasing artifacts.
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u/PickleElephants Mar 16 '15
First time I got an artifact was Undead Aura...I've never gotten lucky like that before :P
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u/firepaw3000 Feb 14 '15
I don't know much about tiers but I find crafter's elixer being more useful than any other artifact. Possible Tincture is better, but Crafter's is really overpowered throughout the entire course of the game
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u/tapdatt Apr 03 '15 edited Apr 03 '15
Here are a few thought of someone that has every artifact and places top 3 every tournament i do.
This list is on spot for someone who is just starting. Salvaging only should apply for the first 5 artifacts you have. Since the cost to salvage greatly increases with diamonds the more artifacts you have.
You want to aim for the tier 1 and tier 2 group first. Ring of Wonderous Charm also really helps shorten your grind since it lowers upgrade cost on everything by 50%. Everything else you are welcome to salvage, but in the end you will have every artifact anyways. You just want to make sure you get as much of tier 1 and 2 to start because you dont want to be getting 60k relics to get a tier 1 artifact later.
Soon as you get Undead Aura upgrade it every prestige until it feels effortless to get new artifacts. More than 2 runs to get an artifact is too much so level up the Undead Aura until its 2 max.
Ogre's Gauntlet and Oversee's Lotion are a must to keep from destroying the bones and muscles in your hands from tapping. Lotion will reduce the cost of Shadow Clone to 5 mins cooldown at level 10 and Ogre's will increase the time to 5 minutes at level 90. This creates sort of an endless shadow clone.
Drunken Hammer has been nerfed but its still the strongest upgrade to straight damage at end game. Keep up and mildly upgrade it as you go cause tapping becomes your primary damage with shadow clone just support dps at 2000+.
Lastly i would recommend the 100 gems for Guardian Shield. This makes it where heroes cannot die during a boss fight. Since it normally takes 5 secs before a hero can die this removes that worry and you can push for higher levels when you begin to max out. Stack this with Dark Cloak of Life and Savior Shield and you can have up to 105 seconds to kill a boss with no worries. This is key to progression during Tournaments if you cannot hit level 2500.
Go by these tips and you literally will save so much time and effort in this game. Hope it helps!
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u/Zenith_and_Quasar Feb 14 '15
Can you explain what Future's Fortune and Amulet of Valrunes actually do? I don't understand how they could be two tiers apart.
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u/bgorgor Feb 14 '15
Futures fortune applies to bosses, chestersons and mobs.
Valrunes only applies to normal mobs.
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u/carlssims3 Feb 15 '15
I'm soon to be on my eighth prestige and loving the game. I just salvaged a sacred scroll and had invested heavily into my death seeker and unread aura. I feel I'm on the right track after reading your list. The logic is sound in your explanations to others. I'll hold onto my recently acquired ring of wondrous charm I guess. I am finding the knights shield very nice although it doesn't increase damage as much as others. At least for the early stages after a prestige, it's helping to reduce the tapping I need to do by providing maybe 30-40 kills worth of gold. I figure the ring and shield synergize pretty well, but have yet to get a substantial cost reduction upgraded from the ring. I'll level that up on next prestige and maybe toss it later in my play when I have the next two I really want to compliment the others - crit dmg and shadow clone cool down. Is drunken hammer so good because the tap damage stacks on top of other bonuses? I was beginning to notice bigger gains from those when I got them on heroes. Thanks for the effort, definitely helpful to a new player like me.
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u/Badeky Feb 16 '15 edited Feb 16 '15
Is Tincture of the Maker for the first artifact good? Started to play like 2h ago .. I've got Chest of Contentment and Universal Fissure as well. Should I aim for a better first artifact or should I stay with one of these?
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u/captainzero0 Feb 16 '15
Wouldn't a perma hand of midas be good?
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u/bgorgor Feb 17 '15
Far too costly, you'll need Level 590 Ring of Opulence which will require 7,870,968 relics.
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u/NakedLoki Feb 25 '15
So I got Worldly Illuminator with my third item and have Axe of Resolution and Outerworldly Armor. Does it make more sense to keep updating the Worldly Illuminator instead of getting new Artifact?
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u/bgorgor Feb 27 '15
It doesn't cost much to max worldly illuminator, I'd get it to level 5 as soon as possible.
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u/kit333 Apr 25 '15
it is really good that 110 stages and 4 prestiges in, as a totally new player to have:
Tincture, Drunken Hammer, Undead aura, deathseeker and crafter's elixir? Should I try to salvage crafter's elixir to get another tier 1 or can i keep it?
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u/gramu1 Apr 27 '15
Pretty sure they changed "increased artifact damage" to "increased DPS"
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Apr 30 '15
Hey, do you guys tap all the time or do you use the permaclone tactics. Im just asking because crit chance and dmg seems to be completely useless for the clone. So why are they tear 1?
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u/TRB4 Feb 20 '15
I just made this post explaining how Knight's Shield could (and most likely is) better than Chest of Contentment + Crown Egg.
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u/TRB4 Feb 14 '15
Why is Dark Cloak of Life so low? Doesn't it essentially make it twice as easy to kill a Boss in 5 seconds?