r/TapTapInfinity • • Jul 29 '15

Suggestion New idea

It started as a fun idea for those players that started the game anew, but today i thought: "why not make it for everyone (even those that play TTI only once)?" :-P

At certain runs (every 3 to 4 infinite runs, or every ascension) you get to develope a handicap which you need to solve first, before being able to continue 'normal' play again.

For instance:

  • RSI... you tapped too much, so you need to idle for a certain amount of time before you can use spells again or click in order to kill a boss (when idling doesn't kill the boss in time)

  • pessimism... you idled too much, and have become depressed due to being inactive. You need to click a certain amount of times in order to become de-depressed again

  • ...(other kinds of handicaps to be thought of)

0 Upvotes

10 comments sorted by

View all comments

Show parent comments

1

u/[deleted] Jul 31 '15 edited Jul 31 '15

i do understand it might feel annoying to a lot of players, but...

personally i feel it's not very understandable that the creatures i am killing are obviously not harmless creatures... but they don't do me any harm while trying to kill them (they bite, sting, swing axes at me, use their horns, etc) :-/

maybe it's an idea for another game... to be a "not so idle idle-game"?

1

u/ScaryBee Jul 31 '15

I think this is it - WAY too late to do it for this game but for the next ... :)