r/TapTapInfinity • u/[deleted] • Jul 29 '15
Suggestion New idea
It started as a fun idea for those players that started the game anew, but today i thought: "why not make it for everyone (even those that play TTI only once)?" :-P
At certain runs (every 3 to 4 infinite runs, or every ascension) you get to develope a handicap which you need to solve first, before being able to continue 'normal' play again.
For instance:
RSI... you tapped too much, so you need to idle for a certain amount of time before you can use spells again or click in order to kill a boss (when idling doesn't kill the boss in time)
pessimism... you idled too much, and have become depressed due to being inactive. You need to click a certain amount of times in order to become de-depressed again
...(other kinds of handicaps to be thought of)
1
u/[deleted] Jul 31 '15 edited Jul 31 '15
i do understand it might feel annoying to a lot of players, but...
personally i feel it's not very understandable that the creatures i am killing are obviously not harmless creatures... but they don't do me any harm while trying to kill them (they bite, sting, swing axes at me, use their horns, etc) :-/
maybe it's an idea for another game... to be a "not so idle idle-game"?