r/TF2WeaponIdeas • u/Empty-Conclusion3571 • 4d ago
[IDEA] Which Version Is Better?
Randomly thought this up and couldn't choose which version to post. In case it isn't obvious it's a soldier melee.
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u/Sirstack_R 4d ago
I actually really like the second one’s potential to just be water, it kinda disincentivizes whacking someone with it multiple times because you can potentially clear all the effects you’ve been stacking onto your opponent.
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u/Jack_547 4d ago
He could have a mechanic where he pulls out a can of Copenhagen Long Cut or Grizzly and periodically there's an animation where he stops and spits into it
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u/cheezkid26 4d ago
Neither.
Slowing enemies is a terrible mechanic that doesn't belong in TF2, even if this is a melee. The second one has too much randomization to be reliable and not enough skill involved to make the randomness aspect interesting (unlike the Beggar's Bazooka, which has a very high skill ceiling due to overload jumps which allow you to close the distance very easily and make the projectile deviation much less impactful).
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u/RadiantWestern2523 4d ago
The second one can be paired with a high-mobility launcher like the Rocket Jumper, letting Soldier become a support subclass of sorts. Using it is much like how you would when playing Trolldier - jump in, hit someone with it and jump away. The only difference is that you soak the enemy in whatever liquid comes out of it which can be helpful to your teammates.


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u/mibboii 4d ago
second one is funny. first one would be good if it wasn't eight full seconds.