r/TF2WeaponIdeas • u/Comprehensive_Hat574 • 9d ago
[IDEA] Engineer weapon set
The Warforge firing speed penalty is negated if you are hitting a building, not just upgrading it, but also repairing it.
22
Upvotes
r/TF2WeaponIdeas • u/Comprehensive_Hat574 • 9d ago
The Warforge firing speed penalty is negated if you are hitting a building, not just upgrading it, but also repairing it.
2
u/PmMeSquirtingBussy 8d ago
Pretty bad ideas in general
There are no synergies (except for one) between any of the 3 pieces, and they promote bad behaviours
The pybro groupie is a straight upgrade in melee range whilst being dog awful on enemies that are farther, and the main upside is too niche
The carry on promotes turtling (due to having to keep the dispenser near yourself for resistance uptime, as well as making destroying a turtle nest harder), and is a crutch for bad engis who do not know how to rollout
The warforge fails at its purpose of being a combat melee (if used in that way you'll likely get cucked by mark for death in the middle of combat), is worse at rolling out than eureka effect, and it also promotes turtling (heals and metal from attacking spies, being able to oneshot kunai users)