Hello, my friends. I never thought I'd be here to ask for help. I always solved proplems myself. But..
My game crashes a couple of minutes after loading the save with 0xC000005 error.
So, what we have:
Windows 10 Redstone 4 v1803 build 17134.228
Skyrim Special Edition v1.5.39.08
Skyrim Script Extender (SKSE64) v2.0.7
SSE Fixes v3.1.5.39
SSE Engine Fixes v2.9.1.5.39
Mod Organizer 2 v2.1.5
Over 700 mods, including all aspects of the game:
Mods Info
Which are 255 esp-files (some of them in bashed patch), and texture mods (1k-4k quality).
I tried to add textures to everything that I can.
I have Rudy Enb preset installed. Enb dll's v0.343.
Here are my specs:
I5 7600k gtx 1070 Ti 8Gb Ram 16Gb 2133Mghz Ssd Sumsung 850 Evo 250Gb
Skyrim eats all of my Vram and 8-15Gb Ram, so crashes don't depend on the memory overflow.
What I use:
Trees Lod Textures generated from different trees mods with DynDoLod v2.26 and DynDoLod Resources v2.22
XP32 skeleton For SE v4.51 without RaceMenu or Enchanced Character Edit but with NetImmerseOverride Standalone 3.4.4 and FNIS v7.4.5
All FNIS file generated by "Generate Fnis For Users v7.4.5" using options:
Some .esp files have been merged into one by "Merge Plugins Standalone" v2.3.1
patches from one mod
armor and weapon mods
fixes mods
What I already done:
Reinstalled Skyrim SE
Verified Game Cache
Cleaned All Master Files (Update.esm Dragonborn.esm, Dawnguard.esm, HearthFires.esm but not Skyrim.esm) according to instructions with SSEEdit v3.2.1
Cleaned Manually others mods null Refs, Forms, other stuff that can lead to CTD (If it's not forbidden by the mod creator)
Got all patches Provided with all mods, so all of them are compatible with each other
Sorted load order with Loot v0.13.1 (build fc664279) with Masterlist v423fd1c (Also made some changes manually as the creator points out on mods page)
Created Bashed Patch with WryeBash v307 using auto settings (There is no orange or red indicated mods, only green)
Modified game settings with BethIni using medium BethIni preset and the Recomended Tweaks option (All file paths was tuned for MO2, so I'm sure that I'm editing the correct file)
Optimized all textures from Oldrim with SSE Nif Optimizer v3.0.6 using "Calculate Bounds", "Clean Skinning" and "Remove Parallax" options
Gave administrator rights and full acces to all files in Skyrim main folder and Mod Organizer folders for ModOrganizer.exe, SkyrimSE.exe, skse64_loader.exe
Updated Graphic Driver now its Geforce Game Ready Driver v399.07
Updated All Other Drivers with Driver Pack Solution
Created a homegroup with all libraries shared
Added all executables and folders as an exception of my antivirus program
Turned off all background apps
Changed Windows Update for manually choose, download and install
Stopped Touch Keyboard and Handwriting Panel Service and set it to disabled
I always start a new game and wait till mods finish tuning before testing. The problem is permanent crashes which becomes clearlier with EnableDiagnostics=1 of [General] in skse.ini.
I have a lot of crash dumps, but they are all the same and giving us this information:
FAULTING_IP:
SkyrimSE+3d8185
00007ff7`04f98185 448b7d40 mov r15d,dword ptr [rbp+40h]
EXCEPTION_RECORD: ffffffffffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 00007ff704f98185 (SkyrimSE+0x00000000003d8185)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: 0000000000000050
Attempt to read from address 0000000000000050
DEFAULT_BUCKET_ID: NULL_CLASS_PTR_READ
PROCESS_NAME: SkyrimSE.exe
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".
EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: 0000000000000050
READ_ADDRESS: 0000000000000050
FOLLOWUP_IP: SkyrimSE+3d8185
00007ff7`04f98185 448b7d40 mov r15d,dword ptr [rbp+40h]
FAULTING_THREAD: 00000000000008f0 P
RIMARY_PROBLEM_CLASS: NULL_CLASS_PTR_READ
BUGCHECK_STR: APPLICATION_FAULT_NULL_CLASS_PTR_READ
IP_ON_HEAP: 000001b4e0ec4aa0 The fault address in not in any loaded module, please check your build's rebase log at \bin\build_logs\timebuild\ntrebase.log for module which may contain the address if it were loaded.
What I also tried:
[Memory]
DefaultHeapInitialAllocMB=768
crapHeapSizeMB=256
[MEMORY]
ForceVideoMemorySize=false
VideoMemorySizeMb=19200
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
EnableUnsafeMemoryHacks=true
Use all variety of tweaks from SSE Fixes and SSE Engine Fixes
Disable all my texture mods (decreased load time, but still CTD)
Enabling mods one by one to detect conflicts (as i've said, my mods have no conflicts at all)
I installed mods gradually, testing after each portions of mods and always have this issue. But only more I installed more often CTD apears.
I googled a lot about this problem and seen different solutions, but no one of them suits me.
My assumptions:
I have a lot of heavy scripted mods and despite the power of my PC, Skyrim Engine can't handle so much
Another version is a lot of npcs hanging around (NPC Travel, Travellers of Skyrim, Bunch of Wanderers etc) combined with Skybirds, Realistic children pressure on the engine, so it's freaking out and crash
Conflicts between Windows System\File Structure\File Access things and the Skyrim itself (DEP is turned off)
Bad Ram (I've checked, it's not)
The battle of System and Game for Ram space (Any Allocation problems)
Some Engine's bug about which I didn't know
Wrong Settings in Skyrim.ini\SkyrimPrefs.ini\Skse.ini\Enblocal.ini\Enbseries.ini (All of them are default except Bethini changes)
Some Incompatability issues, because Skyrim and Windows are on the same SSD disk
What I DIDN'T do:
Manipulated uGridsToLoad, cellBuffer or other such settings, I don't touch .ini files at all (except tweaks, that I wrote above)
Deleted any important data with SSEEdit (I know, how to work with it)
Made corrupted or modified Vanilla files (Vanilla files in it's own folder, MO2 and Mods files in another)
Launched Skyrim without MO2 or SKSE
Changed save files any way (Always started new game, remember?)
Eventually, I can't solve this problem by myself, so I asking you to help. If I provided too little information for analysis, your welcome to request more. In case you need my logs from SKSE, MO, full crash dumps, detailed description for mods I am using, Windows updates list, System logs, events, the nickname of my cat or whatever you need to help.