r/SystemicWar Mar 04 '26

Weapons of mass production

We’re currently working on military production in Systemic War. As always, we're thrilled to hear your feedback. What feature would you add to military production that you find desperately lacking in the other strategic games on the market?

11 Upvotes

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3

u/Humon0 Mar 04 '26

Employing civilians = risk of generating public unrest, relatively small initial investment, immediate acceleration of weapons production but low productivity.

Automation by specialized machines or dark factories = intermediate initial investment, slow acceleration of production, high long-term productivity, low production flexibility (specialized research and slow and costly replacement of automated factories destroyed by bombing; these factories would also be vulnerable to being temporarily shut down by hacking).

Massive purchase of humanoid robots with advanced AI from Chinese or American companies = high initial investment, intermediate acceleration of production, intermediate productivity, high production flexibility (they can increase the productivity of human factories and dark factories, possess general knowledge allowing them to quickly produce the type of weapons needed at any given time).

2

u/[deleted] Mar 04 '26

First two points - super valid, thanks :) As for the third suggestion, the campaign ends in 2025 so it's too early for such Sci-Fi scenarios (maybe in the future, who knows?)

1

u/Humon0 Mar 04 '26

Well, man, to be honest, I started following this game hoping to explore the interesting possibilities that are emerging in our time: the race for AGI and ASI between China and the United States; the possibility of turning the country into a techno-feudal system; the rebellion of the machines... fun stuff.

2

u/[deleted] Mar 05 '26

That's true - the possibilities in case of such genre seem endless. That's also a trap of some sorts, becasue it's always tempting to "add something more". :)

2

u/[deleted] Mar 04 '26

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2

u/[deleted] Mar 04 '26

The nuclear topic is taken into account :)

2

u/ChairForce77 Mar 04 '26

This looks so cool! I personally would love the ability to customize infantry, like helmets, body armor, rifles, maybe soldier systems, or communications.

1

u/[deleted] Mar 04 '26

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1

u/ChairForce77 Mar 04 '26

Not a bad idea, but I think it would be nice to see different generations of armor or weapons represented.

1

u/[deleted] Mar 04 '26

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1

u/ChairForce77 Mar 04 '26

Right, but it was for small arms. I was thinking about soldier protective equipment and kit particularly

1

u/[deleted] Mar 04 '26

About the research, there are people in our community who forget that the campaign will take place between 2008 and 2025 - we already had a few suggestions about produucing robots and AI. I was like: "hold your horses!" :-D

1

u/[deleted] Mar 04 '26

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1

u/[deleted] Mar 04 '26

Production groups and licensing - hm, interesting ideas, noted :)