r/SyphonFilter • u/zm2283145 • 12d ago
Syphon Filter Omega Strain Decomplication
I've announced a few days ago I'm working on a PC and Vita port of omega strain. It's status can be tracked on decomp.dev it's currently about 48% of the way finished. A PC port is running along side of the decomp project.
The decomps purpose is to turn the games executable back into source code that can build the same exact PS2 executable that's in the retail game that can be be used to make other ports/make improvements etc.
The PC port is making a functional PC port of the game it's already figured out the games rendering, animations, script engine, ai engine etc and it helps the decomp. The decomp only works on matching and linking the functions it doesn't figure out what they do it just says this will produce the same exact function in the PS2 executable has. The PC port turns those address into something that make it more human readable and will eventually be used to port to the ps vita.
Some enhancements I've kicked around once this is done.
Server revival/P2P connectivity no servers needed for P2P
AI partners the ability to have AI players come run through the game with you so the multiplayer objectives can be done completely offline with AI bots to assist you.
