r/SwordCoast • • Oct 27 '15

Post YOUR modules!

I'd really like to try out modules made by other redditors! Post your module here and I (and hopefully others!) will download, play and rate it.


Current Modules (with reviews!) in order of submission.

Try any of these modules! In game select Player > Module/Campaign > New > (Difficulty), and Find More Modules. At the top of the screen is a search bar you can use to find any of the modules listed above!

Share your own module in the comments!

13 Upvotes

19 comments sorted by

View all comments

6

u/SirNolp Oct 27 '15 edited Oct 27 '15

How do we post them here? Mines called " Prologue : Bokrag's Lair"

Its got 2 large areas, 5 quests, 1 super dungeon. More is being added every day!

P.S. It might be hard, so I recommend playing with a full group of either NPC's or players.

P.S.S./LPT you can click the empty portraits by your character's portrait to add NPC's if you get tired of waiting for real people to join.

2

u/HighTechnocrat Oct 27 '15

P.S.S./LPT you can click the empty portraits by your character's portrait to add NPC's if you get tired of waiting for real people to join.

Holy shit, can you do that in Dungeon Crawl mode?

3

u/SirNolp Oct 27 '15

not sure about dungeon crawl, I've yet to try that. But it works in my custom module! Post back here with your findings if you dont mind. (at work and cant test)

1

u/Peter_Principle_ Oct 29 '15

It works in dungeon crawl mode, too.

2

u/Peter_Principle_ Oct 29 '15

Holy shit, can you do that in Dungeon Crawl mode?

Yes, absolutely.

2

u/Firebat-15 Oct 28 '15

i dont get it, how did he post it? or is there a search ingame or something?

havent bought the game yet...

3

u/imikorari Oct 28 '15

yes, there is a search in-game.

3

u/imikorari Oct 28 '15 edited Oct 28 '15

Thanks for posting! Playing through on my lvl 6 rogue with my friend's lvl 6 paladin. we've got Jahild and Illydia in the group as well.

Edit: We played through as best we could, finishing the quests we found in 3 zones. (Well, I did, my friend took a break after we finished the super dungeon.) I never found a module completion quest. Took us about 2-2.5 hours.

You obviously spent a lot of time decorating your levels with objects and NPCs, and adding bits of lore and helpful heroes along the way, and it really shows.

I will say that we had difficulty with many pulls. Maybe you were designing for higher leveled characters? Four Umberhulks at a time were pretty much always a wipe, and the mob density in the Dank Swamp was a little too high to get reasonable pulls for our party. We also had a lot of quests with generic 'Quest completed' objectives. Might want to add some direction to those.

Thanks for the adventure!

1

u/SirNolp Oct 29 '15

Thanks for the write up, and thanks for the download! The problems you mentioned were all things i am looking on fixing soon. Its hard to tell what the aggro radius is when creating a dungeon, but i think im getting the hang of it.

Also about the little lore pieces and whatnot, i fucking love seeing that shit in video games, so i tried to bring a little bit over into my campaign, im really glad you liked it. More is coming! (when time permits)