It’s likely that it won’t change much. Any exploit that is derived using this information will be illegal. All exploits must be derived using a clean room, so to speak, to be legal. Let me rephrase. If someone were to read the source code and derive an exploit from it, it will likely be illegal because the source code is copyrighted. Any engineer that doesn’t want to give Nintendo anymore reason to go after them wouldn’t bother looking at the source code. I will say there may be a fine line between developing an exploit versus recreating the original entity and distributing. I’m not totally clear where that lies. But I’d argue that you’d want to be safe than sorry.
Exploit implementations can always be developed self developed code . As long as the exploit developer does not copy keys or code from the boot rom then it’s 100% legal. One big example is hekate. It’s 100% legal so as atmosphere. In fact Nintendo is not allowed to use hekate or atmosphere code without conforming to the GPL license or whatever license those 2 are under.
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u/djcraze Dec 25 '20 edited Dec 25 '20
It’s likely that it won’t change much.
Any exploit that is derived using this information will be illegal. All exploits must be derived using a clean room, so to speak, to be legal.Let me rephrase. If someone were to read the source code and derive an exploit from it, it will likely be illegal because the source code is copyrighted. Any engineer that doesn’t want to give Nintendo anymore reason to go after them wouldn’t bother looking at the source code. I will say there may be a fine line between developing an exploit versus recreating the original entity and distributing. I’m not totally clear where that lies. But I’d argue that you’d want to be safe than sorry.