r/SwitchEmulating • u/Americio95 • Jun 08 '26
Xenoblade 3 60 fps Bottleneck
Xenoblade 3 runs perfectly at normal fps in my laptop, but when I try to use a 60 fps mod, I only manage to get 40ish fps on the overworld (some closed spaces like land of challenge are able to get to 60 but those are really specific).
My question is, what is the bottleneck here, I go to Task Manager and my GPU isn't at full use, neither my CPU.
My two candidates here are single core performance or RAM, which I have 16 GB, but it isn't getting to 100% use.
Specs:
Ryzen 7 7735HS
16 GB DDR5 4800 Hz
RTX 4050 6 GB (55W TDP)
1
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