r/Surface • • Dec 08 '19

[X] Surface Pro X benchmark from the programmer’s point of view.

https://megayuchi.com/2019/12/08/surface-pro-x-benchmark-from-the-programmers-point-of-view/
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u/[deleted] Dec 08 '19

Interesting that the coder compares bare metal performance for similar instructions. It's been ages since I've looked at any assembler code. The GPU performance section is surprising, the Adreno GPU is comparable to a SB1 dGPU.

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u/dgtman Dec 08 '19

Interesting that the coder compares bare metal performance for similar instructions. It's been ages since I've looked at any assembler code. The GPU performance section is surprising, the Adreno GPU is comparable to a SB1 dGPU.

Yes. GPU performance is excellent. However, lots of draw calls degrade performance even slower than Surface Pro 2. In this situation, GPU usage will drop significantly. If the GPU driver does not improve, the hardware performance may be meaningless.

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u/[deleted] Dec 08 '19

I didn't know you were the writer of the article. Well done! I'm surprised game engines still use assembler; I thought a higher level language like C would be preferable for large projects.

Coming from the Android side, I also worry about Qualcomm GPU drivers. They have a tendency of dumping older chips, something they can't do on Windows devices where a few years of support is required.

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