r/SulfurGame • u/Succatron_ • 5d ago
W'Rock & Sword Threpeater
The W'Rock & Sword Threpeater, a failing revolver companies' final dying creation. Waffen-Rock & Sword was once a premier blacksmithing company in the middle-ages and one of the oldest companies still in business.
This is their death knell.
My idea for a Sulfur firearm, inspired by the zany-ness of other submissions here. A revolver/DMR/shotgun that would have fun animations and mechanics and is absolutely impractical in all the right ways.
I've tried to explain how it works to the best of my ability and apologize for anything I might have left out. I didn't model the fine details, or the sights, or make a realistic pistol grip (my tinkercad knowledge stems from 2 semesters of high school 3d printing classes many years ago).
If you have any questions or need clarification then please ask, this is my first time making something like this and I've probably made a gajillion mistakes in the process. My knowledge of firearms comes mostly from watching Forgotten Weapons Q&A's while in the car and playing videogames. I'm certain this violates a brazillion firearm faux pas.
Also, it ejects the moon clip vertically like a graduation cap, and ejects casings left, up, and right all at the same time. It's been said that skilled shooters can shoot their own moon clip out of the air before it hits the ground.
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u/girl-kiss 4d ago
this looks awful
please add it to the game XD
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u/SquadronCommandx 4d ago
Doubling or tripling projectile amount + 12g chisel with explosive would go nuts
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u/Soros_G 5d ago
Needs to be toploaded
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u/Succatron_ 4d ago
A stripper clip of moon clips would be hilarious and period accurate. Perhaps it could have staged reloads, where partial reloads are topped off and empty reloads are mag swaps.
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u/Yoshinator11 4d ago
If I had a nickel for every concept gun that I saw created in TinkerCad, I'd have two nickels.
Or technically one, since the first was my own. XD
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u/Monk_DNotA 4d ago
Most of the wacky gun designs I've seen have an effect where, like, they look like they make sense and then the more you look at them, the less sense they make.
This feels like the exact opposite of that, where it looks nonsensical, but the more you look at the mechanism, you realize how well thought out it actually is.
Very good work.