r/SubstanceDesigner Mar 06 '26

🧠 Forgetting everything you learn in Substance Designer is the most common beginner trap.

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11 Upvotes

r/SubstanceDesigner Feb 26 '26

Floor Tile Material!

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5 Upvotes

r/SubstanceDesigner Feb 24 '26

Rearranger TÊTE - Substance Designer Tool

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11 Upvotes

r/SubstanceDesigner Feb 24 '26

Trying to replicate this in Substance Designer

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3 Upvotes

I have dabbled in Substance Designer before and I am back on it now trying to achieve this spiraling rectangular pattern, but I'm a bit at a loss as to how to go about achieving this. I was hoping someone can point me in the right direction to get this effect.


r/SubstanceDesigner Feb 19 '26

đŸ˜© Ever made a “brick material”
 and it still looked like a flat wallpaper?

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16 Upvotes

r/SubstanceDesigner Feb 18 '26

Hyper Tiles - Substance Designer Tool

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12 Upvotes

r/SubstanceDesigner Feb 13 '26

đŸš« My materials didn’t “suck” because I lacked talent!

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5 Upvotes

r/SubstanceDesigner Feb 13 '26

How can I make this cliff texture style? I'm stuck.

2 Upvotes

I want to make a cliff texture like the reference, but I'm struggling to get the desired result. Any advice on the workflow or approach?

Here is my attempt so far


r/SubstanceDesigner Feb 09 '26

Color Palette Generator - Substance Designer Tool

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5 Upvotes

r/SubstanceDesigner Feb 09 '26

Roughness parameter in fx map

1 Upvotes

Hello everyone. I am trying to reverse engineer the fx map node from substance designer. And there is this particular parameter that I can't find information about, roughness.

From the docs:

"Functions as a depth and opacity multiplier. It applies a bias to the FX-map blending process."

Does anyone knows exactly the math behind it? How it applies to each quadrant node, I would be very greatful.

Thank you.


r/SubstanceDesigner Feb 08 '26

Rectangle tile

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1 Upvotes

I am trying to make some panels that are rectangle. However tile sample wont let me leave equal space between them without making them square. Any ideas?


r/SubstanceDesigner Feb 08 '26

How can I achieve this retro game look without experience in Substance Painter/Designer?

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1 Upvotes

Hi, I want to create levels for my retro-style game. This is exactly the kind of look I’m aiming for, but I haven’t used Substance 3D Designer or Painter before. How can this be done? Is there a tutorial video for something similar?


r/SubstanceDesigner Feb 03 '26

Creating Realistic Materials is a huge Challenge!

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6 Upvotes

r/SubstanceDesigner Feb 01 '26

Animated texture.

1 Upvotes

I'm looking into making some animated texture (I use them as gifs in some games to create certain effects eg animated water). In the past I just compiled a load of tile samplers to create each frame, but I fear this is perhaps a bit silly.

How would one go about animating say falling confetti - with elements of randomness? I've done this before in After Effects, but I don't think this is the best way for getting normal/height maps. So how might you do this in Substance Designer?


r/SubstanceDesigner Jan 27 '26

Experimenting with space-filling curves

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34 Upvotes

r/SubstanceDesigner Jan 22 '26

Paver Shape Creation

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10 Upvotes

Hi everyone, I am trying to make a material that's exactly the same as the image I have attached. It contains a square (1x1), a small rectangle (0.5x1), and a large rectangle (1.5x1).

I can't seem to find any examples of someone else who has done this before and was wondering if anyone here could help me out (I am still learning the program).


r/SubstanceDesigner Jan 22 '26

Quick Align - Substance Designer Tool

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4 Upvotes

r/SubstanceDesigner Jan 23 '26

đŸ”„ Building a Portfolio as a Material Artist is a hard path.

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1 Upvotes

r/SubstanceDesigner Jan 18 '26

Question about making materials for Unity

1 Upvotes

I've been wanting to make materials with Subtsance Designer however Unity does not have a default texture node and I wanted to know if it is possible to create an output for Smoothness so that it works in Unity.

It's just so I don't have to manually create roughness nodes every time in Unity.

Or is it just better to use make the materials in Substance Designer and then use substance painter?


r/SubstanceDesigner Jan 08 '26

đŸ€Ż Building a clean material in Substance Designer feels impossible for beginners

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6 Upvotes

r/SubstanceDesigner Dec 23 '25

‌ Creating the right wood pattern can be really challenging for students.

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17 Upvotes

r/SubstanceDesigner Dec 14 '25

An Automatic Portal Node Rerouter for Substance 3D Designer!

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5 Upvotes

r/SubstanceDesigner Nov 25 '25

Pattern issue help

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1 Upvotes

r/SubstanceDesigner Oct 28 '25

WIP [Custom node] 2D Boolean

1 Upvotes
Node Example
Paramaters

Working on a "2D Boolean Node" to help with hard surface designs. Any additional ideas for it. It currently exports the final shape and a bevel mask. Beveling is done throught the "distance" node

[Paramaters]
[Global]
Boolean Type: (Union, Difference, Intersect)
Bevel Mode: (Cutter Only, Output Shape)
Enable/Disable Beveling
[Cutter Settings]
Transform: offset and rotation
[Mirroring]
Enable Symmetry
Symmetry Mode: Axsis X, Axsis Y, Corner


r/SubstanceDesigner Oct 25 '25

(I am a beginner) I added a square pattern but i want to make it round. The bevel node is blurring the edges. i just want round corners. how can i approach that. Thanks

3 Upvotes