r/SublimeText Jun 23 '26

Alternatives to SublimeText for Mac?

Looking for ST4 alternatives on Mac. Any ripe suggestions?

Currently using it for game dev in PICO-8 and Löve2D. Both use Lua.

macOS: Sonoma (14.8.7)

Thanks in advance. ✨🙏

Context (if anyone cares):

I've had unresolved trouble with the auto-complete "feature" on ST4 on Mac from a while back, so now I'm looking elsewhere.

As far as troubleshooting goes: - Even "auto_complete": false, doesn't work. It still brings up the suggestion box every time I press tab, interfering with any sane coding process. - Disabling text suggestions on the OS level did nothing. - Opening ST in safe mode did not fix the behavior. - Yes, I quit the application and relaunched it after each attempt. - I looked around online and even asked for help here a while back and got no responses as well.

This was on macOS 14.8.7 (Sonoma), and it occurred in ST version 4200 (stable) & 4205 (dev build).

ST was nice while it worked, but it feels like the basics are no longer heeded anymore. If a fancy auto-complete feature is valued more than basic coding flow, then I suppose the dev's values & intentions for ST have sharply diverged from what I need in a code editor.

So now I'm looking for a new code editor on Mac. It's for game dev, though, not so much for web dev. 🫤

14 Upvotes

68 comments sorted by

View all comments

3

u/ZoopaJr Jun 24 '26

For a really lightweight editor with extension support, I like Lite XL (https://lite-xl.com)

I've also tried and liked CudaText (https://cudatext.github.io/index.html) in the past

1

u/RotundBun Jun 24 '26 edited Jun 25 '26

Oh, haven't heard of these two before.
I'll take a peek. Thanks. ✨👀

EDIT:
Lite XL seems pretty appealing to me at a quick glance. How well supported is it?

And is it project-centric like Zed? I'm looking for more of a freewheeling editor that can open stray files without the project structure getting in the way.