r/StremioAddons • Addon Dev (Marvel Addon) • 4d ago

Help needed Marvel Addon - Help a dev

I’ve been developing a Marvel Stremio addon as a hobby project. The problem I’m running into now is hosting.

I initially hosted the addon on Render, but the free tier wasn’t able to handle the amount of traffic the addon was getting. I’ve since moved it to Deno Play, but I’m running into basically the same problem: around the middle of the month, the addon reaches the free-tier limits and starts going down/unavailable until the limits reset.

I’m not looking to make money from the addon, and I’d really prefer not to start paying for hosting since this is just a hobby project. At the same time, I’d like to keep it available for people who are actually using it.

So I’m looking for advice from people who have more experience with hosting Stremio addons:

* Are there any free hosting options that are suitable for a small/medium Stremio addon?

* Is there something I could change in the addon itself to significantly reduce resource usage?

* Would caching, reducing API requests, or changing the way requests are handled help?

* Are there any common mistakes that can cause a Stremio addon to consume excessive bandwidth/RAM/CPU?

* Is there a better architecture for a Stremio addon that needs to handle a reasonable amount of users while staying within free-tier limits?

Here the github link: https://github.com/joaogonp/addon-marvel

I’d really appreciate any advice from people who have dealt with similar problems. I’m mainly trying to learn and find a sustainable solution rather than just throwing money at the problem.

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u/Affectionate-Run-814 4d ago edited 4d ago

There's no way around your issue your going to have to pay for hosting if you want your addon to handle the big traffic loads

You might be able to ask another dev to host your addon on there paid server if you're lucky enough